Goudstorm Charter
| R | Cr | St | W |
|---|---|---|---|
| 950¢ | 211¢ | 95¢ | 1256¢ |
Actions
Log ActionFrom Tick Tock It's Skirmish O'Clock
Sigurd Wyrm-in-the-Eye spent 6 XP to advance
Outcome: Improved IntelligenceRolling for Sigurd Worm-In-The-Eye Advancement (6xp)
Rolled 2D6: 3 , 6 = 9 Outcome: Intelligence +1Added 1 XP for Techmite Autoveyor (CJ)
Outcome: Current: 2 XP, Total: 2 XPAdded 1 XP for Ubbe Geltmann
Outcome: Current: 2 XP, Total: 2 XPAdded 1 XP for Sigurd Wyrm-in-the-Eye
Outcome: Current: 6 XP, Total: 6 XPAssets & Resources
Assets
Constructed from tangles of reclaimed pipes, vats and cylinders, a synth still in skilled hands can produce the finest poisons, medicines and narcotics.
This Territory grants the following Boon:
Special: Whilst it controls this Territory, the gang treats chem-synths, medicae kits, stimm-slug stashes and any weapon with the Gas or Toxin trait as Common.
This Territory grants Goudstorm Charter the following Boons:
Reputation: Whilst it controls this Territory, the gang adds +1 to its Reputation.
Special: Whilst it controls this Territory, the gang treats chem-synths, medicae kits, stimm-slug stashes and any weapon with the Gas or Toxin trait as Common, and halves the cost of these items (rounding up).
Cannot be lost or staked on the outcome of a battle.
Income: The gang earns D6x10 credits from this Territory when collecting income.
Reputation: Whilst it controls this Territory, the gang adds +1 to its Reputation.
Recruit: The gang may choose to roll two D6 after every battle. On a roll of 6 on either dice, the gang may recruit a single Juve from their House List for free. If both dice come up as 6, then the gang may recruit a Ganger from their House List for free.
Resources
| Reputation | 6 | Modify |
Attributes
| Affiliations | Order | |
| Clan | Helmaeth |
Fighters
| Exo Master | Leader | 1 |
| Techmite Exovator 078b | Exotic Beast | 1 |
| Drill Master | Champion | 1 |
| Drill-kyn Specialist | Specialist | 1 |
| Drill-kyn | Ganger | 3 |
| Digger | Juve | 1 |
| Claim Jumper | Hanger-on | 1 |
| Techmite Autoveyor (CJ) | Exotic Beast | 1 |
| Total | 10 | |
Stash
Stash Credits
| Weapons |
|---|
| Ironhead boltgun (95¢) |
Tor Mjolnirrson
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4" | 3+ | 4+ | 3 | 4 | 2 | 5+ | 2 | 6+ | 6+ | 6+ | 7+ |
| Rules | Gang Hierarchy (Champion), Paragon of the Ancestors, Tools of the Trade | ||||||||||
| XP | 5 XP | ||||||||||
| Skills | Stubborn to the Last | ||||||||||
| Ancestry | Helmaeth Mining Clan (Spider Hunters) | ||||||||||
| Gear | Armoured undersuit (25¢), Techmite exovator 078b (55¢), Exo-suit | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Bolt spitter (40¢) | 4" | 10" | +1 | - | 4 | -1 | 1 | 5+ |
| Power Pack, Rapid Fire (1), Sidearm | ||||||||
| Excavator hammer* (50¢) | E | 2" | - | -1 | S+2 | -1 | 3 | - |
| Melee, Pulverise, Unwieldy, Versatile | ||||||||
Tor has served Vulkhar as First Mate for so long it's become strange to see one without the other. Older than Vulkhar, Tor is a veteran deep miner, well accustomed to operating the exo-armour he still proudly wears.
With the death of Vulkhar, Tor has stepped up to hold the charter. The duty of leadership settles easily on his shoulders and he sees opportunity in the future.
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4" | 4+ | 5+ | 3 | 4 | 1 | 4+ | 1 | 8+ | 5+ | 6+ | 6+ |
| Rules | Bi-arm, Tech Bypass | ||||||||||
| XP | 4 XP | ||||||||||
| Skills | Nobody Pushes Kin Around | ||||||||||
| Gear | Mesh armour | ||||||||||
| Injuries | Eye Injury | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Drill (5¢) | - | E | - | - | 3 | -1 | 1 | - |
| Melee | ||||||||
Mjolnirsson's 'mite. The crew call him Flynt.
Grodin Deepdelver
Recovery| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4" | 4+ | 3+ | 3 | 4 | 2 | 5+ | 2 | 6+ | 6+ | 6+ | 7+ |
| Rules | Gang Hierarchy (Champion), Group Activation (1), Tools of the Trade | ||||||||||
| XP | 1 XP | ||||||||||
| Skills | Dependable Like Kin | ||||||||||
| Ancestry | Helmaeth Mining Clan (Terrors of the Sump Sea) | ||||||||||
| Gear | Mesh armour (15¢) | ||||||||||
| Injuries | Eye Injury | ||||||||||
| Advancements | 1 | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Ironhead autopistol (20¢) | 4" | 12" | +1 | - | 3 | - | 1 | 4+ |
| Rapid Fire (2), Sidearm | ||||||||
| Ironhead boltgun (95¢) | 12" | 24" | +1 | - | 4 | -1 | 2 | 6+ |
| Rapid Fire (2) | ||||||||
Grodin, or "Grody" as the crew call him, is the new bosun of the charter. Mean and surly, he keeps order in the crew with first and threat. He's already begun to prove himself, and Tor has a mind to see him become first mate, if he continues to perform well.
Odinn Flintsson
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 3" | 4+ | 4+ | 3 | 4 | 1 | 5+ | 1 | 7+ | 6+ | 6+ | 7+ |
| Rules | Gang Fighter (Ganger), Promotion (Ironhead Squat Prospectors Specialist), Tools of the Trade | ||||||||||
| XP | 5 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | None | ||||||||||
| Injuries | Hobbled | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Ironhead autogun (25¢) | 8" | 24" | +1 | - | 3 | - | 1 | 4+ |
| Rapid Fire (2) | ||||||||
Odinn's been hopping around the deep sump boat crews for a while, but a falling out with his last captain made a move out of the sump a wise career choice. He keeps his antique armour dark as shadow, relying on it to put the fear of the ancestors into his enemies before he fillet's then with his cutlass.
Flokki Bukkshott
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 3" | 4+ | 4+ | 3 | 4 | 1 | 5+ | 1 | 8+ | 7+ | 6+ | 7+ |
| Rules | Gang Fighter (Ganger), Promotion (Ironhead Squat Prospectors Specialist) | ||||||||||
| XP | 3 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | None | ||||||||||
| Injuries | Hobbled , Humiliated | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Ironhead autogun (25¢) | 8" | 24" | +1 | - | 3 | - | 1 | 4+ |
| Rapid Fire (2) | ||||||||
Flokki is, for lack of a better word, mad. Constantly on the look-out for something that can be burned, blasted or blown-up. Tor found him drunk and fighting in The Leaks, a grimy drinking hole in the southern hab. About 2 days after Flokki joined the crew, The Leaks exploded...
Ivar the Ashwalker
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4" | 5+ | 4+ | 3 | 4 | 1 | 5+ | 1 | 7+ | 6+ | 6+ | 7+ |
| Rules | Gang Fighter (Ganger), Promotion (Ironhead Squat Prospectors Specialist) | ||||||||||
| XP | 5 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | Mesh armour (15¢) | ||||||||||
| Injuries | Hand Injury | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Ironhead autogun (25¢) | 8" | 24" | +1 | - | 3 | - | 1 | 4+ |
| Rapid Fire (2) | ||||||||
Ivar is most at home roaming the wastes solo. He's an experienced pioneer and will usually be the one to tip off the gang about a juicy convoy to hit.
Sigurd Wyrm-in-the-Eye
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4" | 4+ | 4+ | 3 | 4 | 1 | 5+ | 1 | 7+ | 6+ | 6+ | 6+ |
| Rules | Gang Fighter (Ganger), Promotion (Ironhead Squat Prospectors Specialist) | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | None | ||||||||||
| Injuries | None | ||||||||||
| Advancements | 1 | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Ironhead autopistol (20¢) | 4" | 12" | +1 | - | 3 | - | 1 | 4+ |
| Rapid Fire (2), Sidearm | ||||||||
One of the newest members of the crew, Sigurd gained his name for the twisting scar that runs across his left eye. He has much to prove if he wants to get anywhere.
Bo Dukesson
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 5+ | 5+ | 3 | 4 | 1 | 4+ | 1 | 8+ | 7+ | 6+ | 7+ |
| Rules | Fast Learner, Gang Fighter (Juve), Promotion (Ironhead Squat Prospectors Specialist) | ||||||||||
| XP | 1 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | None | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Ironhead autopistol (20¢) | 4" | 12" | +1 | - | 3 | - | 1 | 4+ |
| Rapid Fire (2), Sidearm | ||||||||
Ubbe Geltmann
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4" | 3+ | 4+ | 3 | 4 | 1 | 4+ | 2 | 7+ | 6+ | 6+ | 5+ |
| Rules | Part of the Crew, Seize the Prize | ||||||||||
| XP | 2 XP | ||||||||||
| Skills | Fearsome, Iron Jaw | ||||||||||
| Gear | Techmite autoveyor (CJ), Mesh armour | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Frag grenades | - | SX3 | - | - | 3 | - | 1 | 4+ |
| Blast (3"), Grenade | ||||||||
| Gem extractor | - | E | - | - | S+1 | -1 | 2 | - |
| Melee, Power Pack | ||||||||
| Ironhead autopistol | 4" | 12" | +1 | - | 3 | - | 1 | 4+ |
| Rapid Fire (2), Sidearm | ||||||||
| Ironhead power fist | - | E | - | - | S+2 | -2 | 2 | - |
| Melee, Power, Pulverise | ||||||||
| Power maul | - | E | - | - | S+2 | -1 | 1 | - |
| Melee, Power | ||||||||
| Smoke grenades | - | Sx3 | - | - | - | - | - | 4+ |
| Blast (*), Grenade, Smoke | ||||||||
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4" | 4+ | 4+ | 3 | 3 | 1 | 4+ | 1 | 8+ | 5+ | 6+ | 6+ |
| Rules | Mono-arm, Tech Bypass | ||||||||||
| XP | 2 XP | ||||||||||
| Skills | There's Always Another Secret | ||||||||||
| Gear | Flak armour | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Drill | - | E | - | - | 3 | -1 | 1 | - |
| Melee | ||||||||
Vulkhar Bullet-Tooth
Dead| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4" | 3+ | 3+ | 3 | 4 | 3 | 5+ | 2 | 5+ | 5+ | 5+ | 6+ |
| Rules | Gang Hierarchy (Leader), Gang Leader, Group Activation (2), Tools of the Trade | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | Fast Shot | ||||||||||
| Ancestry | Helmaeth Mining Clan (Rules of Parley) | ||||||||||
| Gear | Mesh armour (15¢) | ||||||||||
| Injuries | Memorable Death | ||||||||||
| Advancements | None | ||||||||||
An older pirate, Vulkhur has been raiding small rival convoys for many a year in the wastes. As the Guild of Coin began supplying more protection, he turned his attention to the hive, hoping to plunder the source.
His name comes from his habit of picking spent bullets from his armour and replacing his teeth with them. His smile is of a high calibre.
Met his end fighting the freaks of Sol Logistics. A krak grenade blew out his teeth and the final blow was dealt by a simple ganger. Rumour has it he was fed into a corpse grinder, to be turned into rations...
Kraven the Outcast
Dead| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4" | 4+ | 4+ | 3 | 4 | 1 | 5+ | 1 | 7+ | 6+ | 6+ | 7+ |
| Rules | Gang Fighter (Ganger), Promotion (Ironhead Squat Prospectors Specialist) | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | None | ||||||||||
| Injuries | Memorable Death | ||||||||||
| Advancements | None | ||||||||||
"Kraven" is no real name, but that is what this deserter from the leagues is called. He does not speak about his past, but the battalion symbol on his shoulder is still visible, despite being crossed out in old blood.
Died in battle with Sol Logistics. His name is forgotten, as is the way with any found craven.
Embed Code
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Stash
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Tor Mjolnirrson
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Techmite Exovator 078b
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Grodin Deepdelver
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Odinn Flintsson
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Flokki Bukkshott
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Ivar the Ashwalker
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Sigurd Wyrm-in-the-Eye
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Bo Dukesson
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Ubbe Geltmann
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Techmite Autoveyor (CJ)
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Vulkhar Bullet-Tooth
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Kraven the Outcast
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