Overview
In clan Helmeath, a Goudstorm charter may be granted by the elder kyn. Unlike other charters, which would confer rights to a salvage site or promising ore vein, Goudstorm charters stand as approval from the elders to aggressively oppose outsider mining interests.
They are a letter of marque, to plunder and raid any who may chip away at the resources of Necromunda before Helmeath gets it's share. As reward, any credits made from these activities are considered property of the Charter Master.
Tor Mjolnirrson
Exo Master (Champion)
Tor has served Vulkhar as First Mate for so long it's become strange to see one without the other. Older than Vulkhar, Tor is a veteran deep miner, well accustomed to operating the exo-armour he still proudly wears.
With the death of Vulkhar, Tor has stepped up to hold the charter. The duty of leadership settles easily on his shoulders and he sees opportunity in the future.
| M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Cl |
Wil |
Int |
|
4"
|
3+
|
4+
|
3
|
4
|
2
|
5+
|
2
|
6+
|
6+
|
6+
|
7+
|
| Rules |
Gang Hierarchy (Champion), Paragon of the Ancestors, Tools of the Trade
|
| XP |
5 XP
|
| Skills |
Stubborn to the Last
|
| Ancestry |
Helmaeth Mining Clan (Spider Hunters)
|
| Gear |
Armoured undersuit (25¢), Techmite exovator 078b (55¢), Exo-suit
|
| Injuries |
None
|
| Advancements |
None
|
|
Weapons
|
S |
L |
S |
L |
Str |
Ap |
D |
Am |
|
Bolt spitter
(40¢)
|
4"
|
10"
|
+1
|
-
|
4
|
-1
|
1
|
5+
|
| Power Pack, Rapid Fire (1), Sidearm |
|
Excavator hammer*
(50¢)
|
E
|
2"
|
-
|
-1
|
S+2
|
-1
|
3
|
-
|
| Melee, Pulverise, Unwieldy, Versatile |
Techmite Exovator 078b
Techmite Exovator 078b (Exotic Beast)
Mjolnirsson's 'mite. The crew call him Flynt.
| M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Cl |
Wil |
Int |
|
4"
|
4+
|
5+
|
3
|
4
|
1
|
4+
|
1
|
8+
|
5+
|
6+
|
6+
|
| Rules |
Bi-arm, Tech Bypass
|
| XP |
4 XP
|
| Skills |
Nobody Pushes Kin Around
|
| Gear |
Mesh armour
|
| Injuries |
Eye Injury
|
| Advancements |
None
|
|
Weapons
|
S |
L |
S |
L |
Str |
Ap |
D |
Am |
|
Drill
(5¢)
|
-
|
E
|
-
|
-
|
3
|
-1
|
1
|
-
|
| Melee |
Grodin Deepdelver
Drill Master (Champion)
Grodin, or "Grody" as the crew call him, is the new bosun of the charter. Mean and surly, he keeps order in the crew with first and threat. He's already begun to prove himself, and Tor has a mind to see him become first mate, if he continues to perform well.
| M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Cl |
Wil |
Int |
|
4"
|
4+
|
3+
|
3
|
4
|
2
|
5+
|
2
|
6+
|
6+
|
6+
|
7+
|
| Rules |
Gang Hierarchy (Champion), Group Activation (1), Tools of the Trade
|
| XP |
1 XP
|
| Skills |
Dependable Like Kin
|
| Ancestry |
Helmaeth Mining Clan (Terrors of the Sump Sea)
|
| Gear |
Mesh armour (15¢)
|
| Injuries |
Eye Injury
|
| Advancements |
1
|
|
Weapons
|
S |
L |
S |
L |
Str |
Ap |
D |
Am |
|
Ironhead autopistol
(20¢)
|
4"
|
12"
|
+1
|
-
|
3
|
-
|
1
|
4+
|
| Rapid Fire (2), Sidearm |
|
Ironhead boltgun
(95¢)
|
12"
|
24"
|
+1
|
-
|
4
|
-1
|
2
|
6+
|
| Rapid Fire (2) |
Odinn Flintsson
Drill-kyn Specialist (Specialist)
Odinn's been hopping around the deep sump boat crews for a while, but a falling out with his last captain made a move out of the sump a wise career choice. He keeps his antique armour dark as shadow, relying on it to put the fear of the ancestors into his enemies before he fillet's then with his cutlass.
| M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Cl |
Wil |
Int |
|
3"
|
4+
|
4+
|
3
|
4
|
1
|
5+
|
1
|
7+
|
6+
|
6+
|
7+
|
| Rules |
Gang Fighter (Ganger), Promotion (Ironhead Squat Prospectors Specialist), Tools of the Trade
|
| XP |
5 XP
|
| Skills |
None
|
| Gear |
None
|
| Injuries |
Hobbled
|
| Advancements |
None
|
|
Weapons
|
S |
L |
S |
L |
Str |
Ap |
D |
Am |
|
Ironhead autogun
(25¢)
|
8"
|
24"
|
+1
|
-
|
3
|
-
|
1
|
4+
|
| Rapid Fire (2) |
Flokki Bukkshott
Drill-kyn (Ganger)
Flokki is, for lack of a better word, mad. Constantly on the look-out for something that can be burned, blasted or blown-up. Tor found him drunk and fighting in The Leaks, a grimy drinking hole in the southern hab. About 2 days after Flokki joined the crew, The Leaks exploded...
| M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Cl |
Wil |
Int |
|
3"
|
4+
|
4+
|
3
|
4
|
1
|
5+
|
1
|
8+
|
7+
|
6+
|
7+
|
| Rules |
Gang Fighter (Ganger), Promotion (Ironhead Squat Prospectors Specialist)
|
| XP |
3 XP
|
| Skills |
None
|
| Gear |
None
|
| Injuries |
Hobbled
,
Humiliated
|
| Advancements |
None
|
|
Weapons
|
S |
L |
S |
L |
Str |
Ap |
D |
Am |
|
Ironhead autogun
(25¢)
|
8"
|
24"
|
+1
|
-
|
3
|
-
|
1
|
4+
|
| Rapid Fire (2) |
Ivar the Ashwalker
Drill-kyn (Ganger)
Ivar is most at home roaming the wastes solo. He's an experienced pioneer and will usually be the one to tip off the gang about a juicy convoy to hit.
| M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Cl |
Wil |
Int |
|
4"
|
5+
|
4+
|
3
|
4
|
1
|
5+
|
1
|
7+
|
6+
|
6+
|
7+
|
| Rules |
Gang Fighter (Ganger), Promotion (Ironhead Squat Prospectors Specialist)
|
| XP |
5 XP
|
| Skills |
None
|
| Gear |
Mesh armour (15¢)
|
| Injuries |
Hand Injury
|
| Advancements |
None
|
|
Weapons
|
S |
L |
S |
L |
Str |
Ap |
D |
Am |
|
Ironhead autogun
(25¢)
|
8"
|
24"
|
+1
|
-
|
3
|
-
|
1
|
4+
|
| Rapid Fire (2) |
Sigurd Wyrm-in-the-Eye
Drill-kyn (Ganger)
One of the newest members of the crew, Sigurd gained his name for the twisting scar that runs across his left eye. He has much to prove if he wants to get anywhere.
| M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Cl |
Wil |
Int |
|
4"
|
4+
|
4+
|
3
|
4
|
1
|
5+
|
1
|
7+
|
6+
|
6+
|
6+
|
| Rules |
Gang Fighter (Ganger), Promotion (Ironhead Squat Prospectors Specialist)
|
| XP |
0 XP
|
| Skills |
None
|
| Gear |
None
|
| Injuries |
None
|
| Advancements |
1
|
|
Weapons
|
S |
L |
S |
L |
Str |
Ap |
D |
Am |
|
Ironhead autopistol
(20¢)
|
4"
|
12"
|
+1
|
-
|
3
|
-
|
1
|
4+
|
| Rapid Fire (2), Sidearm |
Bo Dukesson
Digger (Juve)
No lore added yet.
| M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Cl |
Wil |
Int |
|
5"
|
5+
|
5+
|
3
|
4
|
1
|
4+
|
1
|
8+
|
7+
|
6+
|
7+
|
| Rules |
Fast Learner, Gang Fighter (Juve), Promotion (Ironhead Squat Prospectors Specialist)
|
| XP |
1 XP
|
| Skills |
None
|
| Gear |
None
|
| Injuries |
None
|
| Advancements |
None
|
|
Weapons
|
S |
L |
S |
L |
Str |
Ap |
D |
Am |
|
Ironhead autopistol
(20¢)
|
4"
|
12"
|
+1
|
-
|
3
|
-
|
1
|
4+
|
| Rapid Fire (2), Sidearm |
Ubbe Geltmann
Claim Jumper (Hanger-on)
No lore added yet.
| M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Cl |
Wil |
Int |
|
4"
|
3+
|
4+
|
3
|
4
|
1
|
4+
|
2
|
7+
|
6+
|
6+
|
5+
|
| Rules |
Part of the Crew, Seize the Prize
|
| XP |
2 XP
|
| Skills |
Fearsome, Iron Jaw
|
| Gear |
Techmite autoveyor (CJ), Mesh armour
|
| Injuries |
None
|
| Advancements |
None
|
|
Weapons
|
S |
L |
S |
L |
Str |
Ap |
D |
Am |
|
Frag grenades
|
-
|
SX3
|
-
|
-
|
3
|
-
|
1
|
4+
|
| Blast (3"), Grenade |
|
Gem extractor
|
-
|
E
|
-
|
-
|
S+1
|
-1
|
2
|
-
|
| Melee, Power Pack |
|
Ironhead autopistol
|
4"
|
12"
|
+1
|
-
|
3
|
-
|
1
|
4+
|
| Rapid Fire (2), Sidearm |
|
Ironhead power fist
|
-
|
E
|
-
|
-
|
S+2
|
-2
|
2
|
-
|
| Melee, Power, Pulverise |
|
Power maul
|
-
|
E
|
-
|
-
|
S+2
|
-1
|
1
|
-
|
| Melee, Power |
|
Smoke grenades
|
-
|
Sx3
|
-
|
-
|
-
|
-
|
-
|
4+
|
| Blast (*), Grenade, Smoke |
Techmite Autoveyor (CJ)
Techmite Autoveyor (CJ) (Exotic Beast)
No lore added yet.
| M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Cl |
Wil |
Int |
|
4"
|
4+
|
4+
|
3
|
3
|
1
|
4+
|
1
|
8+
|
5+
|
6+
|
6+
|
| Rules |
Mono-arm, Tech Bypass
|
| XP |
2 XP
|
| Skills |
There's Always Another Secret
|
| Gear |
Flak armour
|
| Injuries |
None
|
| Advancements |
None
|
|
Weapons
|
S |
L |
S |
L |
Str |
Ap |
D |
Am |
|
Drill
|
-
|
E
|
-
|
-
|
3
|
-1
|
1
|
-
|
| Melee |
Vulkhar Bullet-Tooth
Charter Master (Leader)
An older pirate, Vulkhur has been raiding small rival convoys for many a year in the wastes. As the Guild of Coin began supplying more protection, he turned his attention to the hive, hoping to plunder the source.
His name comes from his habit of picking spent bullets from his armour and replacing his teeth with them. His smile is of a high calibre.
Met his end fighting the freaks of Sol Logistics. A krak grenade blew out his teeth and the final blow was dealt by a simple ganger. Rumour has it he was fed into a corpse grinder, to be turned into rations...
| M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Cl |
Wil |
Int |
|
4"
|
3+
|
3+
|
3
|
4
|
3
|
5+
|
2
|
5+
|
5+
|
5+
|
6+
|
| Rules |
Gang Hierarchy (Leader), Gang Leader, Group Activation (2), Tools of the Trade
|
| XP |
0 XP
|
| Skills |
Fast Shot
|
| Ancestry |
Helmaeth Mining Clan (Rules of Parley)
|
| Gear |
Mesh armour (15¢)
|
| Injuries |
Memorable Death
|
| Advancements |
None
|
Kraven the Outcast
Drill-kyn (Ganger)
"Kraven" is no real name, but that is what this deserter from the leagues is called. He does not speak about his past, but the battalion symbol on his shoulder is still visible, despite being crossed out in old blood.
Died in battle with Sol Logistics. His name is forgotten, as is the way with any found craven.
| M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Cl |
Wil |
Int |
|
4"
|
4+
|
4+
|
3
|
4
|
1
|
5+
|
1
|
7+
|
6+
|
6+
|
7+
|
| Rules |
Gang Fighter (Ganger), Promotion (Ironhead Squat Prospectors Specialist)
|
| XP |
0 XP
|
| Skills |
None
|
| Gear |
None
|
| Injuries |
Memorable Death
|
| Advancements |
None
|