Campaign Actions
SLO County Dominion
Reputation Update: Deth Hune gained 1 Reputation (new total: 6)
Reputation Update: Deth Hune gained 2 Reputation (new total: 5)
Reputation Update: Deth Hune gained 3 Reputation (new total: 3)
Added 1 XP for Swain - Seriously injured enemy
Outcome: Current: 3 XP, Total: 3 XPSmash and Grab victory- add D3 reputation for win
Rolled 1D6: 6 = 6 Outcome: Gain 3 reputation for winAdded 240¢: Added credits from Loot Casket roll from victory in smash and grab #4
Outcome: +240¢ (to 240¢)5d6x10 for earned credits for loot caskets
Rolled 5D6: 6 , 6 , 1 , 6 , 5 = 24 Outcome: I gained 240 credits from the roll from loot casketsRolling for 5 loot Caskets for victory in smash & grab- 1:booby trapped (ignored due to enemy fleeing), 2-5 Valuable Goods: d6x10 credits, 6 Jackpot: 3d6x10 credits
Rolled 5D6: 6 , 2 , 1 , 1 , 4 = 14 Outcome: Roll another 5 dice and multiply by 10 to see how much credits I earn- 3dice for the six, 1 dice for the two, 1 dice for the fourAdded 1 XP for Reek - Participated in battle
Outcome: Current: 1 XP, Total: 1 XPAdded 1 XP for Therodore - Participated in battle
Outcome: Current: 1 XP, Total: 1 XPAdded 1 XP for Saderio - Participated in battle
Outcome: Current: 1 XP, Total: 1 XPAdded 1 XP for Haliet - Participated in battle
Outcome: Current: 1 XP, Total: 1 XPAdded 1 XP for Edrich - Participated in battle
Outcome: Current: 1 XP, Total: 1 XPAdded 1 XP for Yeldi - Participated in battle
Outcome: Current: 1 XP, Total: 1 XPAdded 1 XP for Oslo - Participated in battle
Outcome: Current: 1 XP, Total: 1 XPAdded 1 XP for Swain - 1 XP for D3 reward for smash and grab victory
Outcome: Current: 2 XP, Total: 2 XPD3 XP to leader for Smash and Grab Experience award
Rolled 1D6: 2 = 2 Outcome: 1 XP gain for my leaserBattle Report created: Smash & Grab on 2026-01-04. Deth Hune, The Cherry Poppers participated.
Outcome: Winners: Deth HuneAdded 1 XP for Swain - Fought in battle
Outcome: Current: 1 XP, Total: 1 XPBought Mesh armour for Lita (15¢)
Outcome: Credits remaining: 15¢Bought Telescopic sight† for Shotgun on Jonna Jett (25¢)
Outcome: Credits remaining: 20¢Bought Telescopic sight† for Shotgun on Cyndi (25¢)
Outcome: Credits remaining: 10¢Bought Fighting knife for Xed (15¢)
Outcome: Credits remaining: 70¢Bought Sawn-off shotgun for Xed (15¢)
Outcome: Credits remaining: 85¢Bought Flak armour for Lita (10¢)
Outcome: Credits remaining: 0¢Reassigned Mesh armour from Lita to Nancy (15¢)
Outcome: Credits remaining: 10¢Bought Mesh armour for Lita (15¢)
Outcome: Credits remaining: 0¢Bought Mesh armour for Ann (15¢)
Outcome: Credits remaining: 15¢Bought Mesh armour for Siouxsei Sioux (15¢)
Outcome: Credits remaining: 30¢Bought Flak armour for Siouxsei Sioux (10¢)
Outcome: Credits remaining: 35¢Bought Flak armour for Nancy (10¢)
Outcome: Credits remaining: 45¢Bought Las-projector for Shotgun on Cyndi (35¢)
Outcome: Credits remaining: 55¢Bought Las-projector for Shotgun on Jonna Jett (35¢)
Outcome: Credits remaining: 90¢Bought Mesh armour for Jonna Jett (15¢)
Outcome: Credits remaining: 125¢Bought Mesh armour for Cyndi (15¢)
Outcome: Credits remaining: 140¢Bought Shotgun for Cyndi (30¢)
Outcome: Credits remaining: 155¢Bought Mesh armour for Blondie (15¢)
Outcome: Credits remaining: 185¢Bought Las-projector for Bolter combi-needler on Blondie (35¢)
Outcome: Credits remaining: 200¢Bought Las-projector for Bolter combi-needler on Pat (35¢)
Outcome: Credits remaining: 235¢Bought Mesh armour for Pat (15¢)
Outcome: Credits remaining: 225¢Rolling for settlement / free juve.
Rolled 2D6: 2 , 1 = 3 Outcome: No free JuveEquipped Citron with Plasma pistol from stash (50¢)
Outcome: Credits remaining: 35¢Added 30¢: "refund" / reduced cost of purchasing the plasma pistol after first game - due to tech merchant.
Outcome: +30¢ (to 35¢)Bought Plasma pistol for Stash (50¢)
Outcome: Credits remaining: 5¢Availability of gear at trading post. Sending leader, and 2 champions for +2+1+1, total +4 to availability. Tech merchant lowers rarity of items by 2 as well, so net result is +6 to availability.
Rolled 2D6: 5 , 5 = 10 Outcome: Availability of 10, plus 4 for sending leader and 2 champs, plus 2 for tech merchant, so net result of availability 16 equivalent.Reduction in cost of item due to tech merchant
Rolled 1D6: 6 = 6 Outcome: Reduce cost of item by 30 credits. (d3x10)Added 50¢: 20 - from mission 30 - from settlement
Outcome: +50¢ (to 55¢)