Campaign Actions
Death And Taxes
Campaign starting budget: Received 5¢ (1000¢ budget - 995¢ gang rating)
Outcome: +5¢ (to 5¢)Reduced 30¢: Paid to JR Genestealer cults to return captured Ganger Crump
Outcome: -30¢ (to 30¢, all time: 295¢)Bought Lasgun for 10 Laz (15¢)
Outcome: Credits remaining: 0¢Bought Mesh armour for 10 Laz (15¢)
Outcome: Credits remaining: 15¢Hired 10 Laz (30¢)
Outcome: Credits remaining: 30¢Hired Bullet (50¢)
Outcome: Credits remaining: 60¢Added 80¢: 30 credits from territory 1 50 credits from territory 2
Outcome: +80¢ (to 110¢)Injury: 8. Spider - Ganger suffered Head Injury - Ooa Head injury -1 intelligence, -1 will power In Recovery Misses game 2
Outcome: 8. Spider - Ganger was put into RecoveryState Change: 8. Spider - Ganger changed from Active to Recovery - Ooa Head injury - -1 intelligence, -1 will power In recovery so misses second game
Outcome: 8. Spider - Ganger is now RecoveryAdded 2 XP for Vox - Ganger 6 - Started a battle +1 Battle was a draw +1 (total 2)
Outcome: Current: 2 XP, Total: 2 XPAdded 2 XP for Spider - Ganger 5 - Started a battle +1 Battle was a draw +1 (total 2)
Outcome: Current: 2 XP, Total: 2 XPAdded 3 XP for Payback - Ganger 4 - Started a battle +1 Battle was a draw +1 Ooa a Ganger +1 (3 total)
Outcome: Current: 3 XP, Total: 3 XPAdded 2 XP for Krak - Ganger 3 - Started a battle +1 Battle was a draw +1 (total 2)
Outcome: Current: 2 XP, Total: 2 XPAdded 2 XP for Getz - Ganger 2 - Started a battle +1 Battle was a draw +1 (total 2)
Outcome: Current: 2 XP, Total: 2 XPAdded 2 XP for Crump - Ganger 1 - Started a battle +1 Battle was a draw +1 (total 2)
Outcome: Current: 2 XP, Total: 2 XPAdded 2 XP for Scope - Champion 2 - Started a battle +1 Battle was a draw +1 (total 2)
Outcome: Current: 2 XP, Total: 2 XPAdded 3 XP for Boomer - Champion 1 - Started a battle +1 Battle was a draw +1 Ooa a Genestealer cults Ganger +1 (3 total)
Outcome: Current: 3 XP, Total: 3 XPAdded 4 XP for "Cap" - Silas "the Heater" Sweeney - Started a battle +1 Game was a draw +1 Ooa a Genestealer cults champion +2 (4 total)
Outcome: Current: 4 XP, Total: 4 XPTerritory Transfer: Delaque Manufactorum Level transferred from no one to The Veiled Hand
Territory Transfer: Delaque Settlement transferred from no one to The Veiled Hand
Bought Lasgun for Boomer - Champion 1 (15¢)
Outcome: Credits remaining: 30¢Bought Autopistol for Sh2 MoS (5¢)
Outcome: Credits remaining: 20¢Bought Autopistol for Sh1 MoS (5¢)
Outcome: Credits remaining: 15¢Bought Smoke grenades for Sh2 MoS (15¢)
Outcome: Credits remaining: 20¢Bought Smoke grenades for Sh1 MoS (15¢)
Outcome: Credits remaining: 35¢Bought Shock stave for Sh1 MoS (25¢)
Outcome: Credits remaining: 50¢Bought Smoke grenades for Sh2 MoS (15¢)
Outcome: Credits remaining: 60¢Bought Shock stave for Sh2 MoS (25¢)
Outcome: Credits remaining: 75¢Campaign starting budget: Received 5¢ (1000¢ budget - 995¢ gang rating)
Outcome: +5¢ (to 5¢)Bought Shotgun for Krak - Ganger 3 (30¢)
Outcome: Credits remaining: 35¢Bought Shotgun for Payback - Ganger 4 (30¢)
Outcome: Credits remaining: 55¢Bought Mesh armour for Will - Ganger 6 (15¢)
Outcome: Credits remaining: 75¢Bought Mesh armour for Seb - Ganger 5 (15¢)
Outcome: Credits remaining: 80¢Bought Mesh armour for Pete - Ganger 4 (15¢)
Outcome: Credits remaining: 85¢Bought Mesh armour for Bing - Ganger 3 (15¢)
Outcome: Credits remaining: 90¢Added 50¢: for backstory and leader image!
Outcome: +50¢ (to 95¢)Added 50¢: for backstory and leader image!
Outcome: +50¢ (to 50¢)