Campaign Actions
Death And Taxes
Added 2 XP for Rosita (11)
Outcome: Current: 2 XP, Total: 2 XPAdded 2 XP for Michonne (10)
Outcome: Current: 2 XP, Total: 2 XPAdded 2 XP for Maggie (9)
Outcome: Current: 2 XP, Total: 2 XPAdded 2 XP for Hershel (8)
Outcome: Current: 2 XP, Total: 2 XPAdded 2 XP for Glenn (7)
Outcome: Current: 2 XP, Total: 2 XPAdded 2 XP for Gabriel (6)
Outcome: Current: 2 XP, Total: 2 XPAdded 3 XP for Carol (5) - 2 for draw 1 for OA a ganger
Outcome: Current: 3 XP, Total: 3 XPAdded 3 XP for Negan (4) - 2 for draw 1 for OA a ganger
Outcome: Current: 3 XP, Total: 3 XPAdded 2 XP for Daryl (3)
Outcome: Current: 2 XP, Total: 2 XPAdded 2 XP for Carl (2)
Outcome: Current: 2 XP, Total: 2 XPAdded 2 XP for Rick (1)
Outcome: Current: 2 XP, Total: 2 XPInjury: Gabriel (6) suffered Convalescence
Outcome: Gabriel (6) was put into ConvalescenceRecovery: Carol (5) recovered from Head Injury
Outcome: Fighter became availableInjury: Glenn (7) suffered Convalescence
Outcome: Glenn (7) was put into ConvalescenceInjury: Carol (5) suffered Head Injury
Outcome: Carol (5) was put into RecoveryAdded 30¢: paid to Negan from Ganger 5 to release him
Outcome: +30¢ (to 80¢)Injury: Daryl (3) suffered Convalescence
Outcome: Daryl (3) was put into ConvalescenceTerritory Transfer: Thermal Vent transferred from no one to Whispered Wrath
Equipped Cenric Ashling with Axe from stash (10¢)
Outcome: Credits remaining: 55¢Bought Axe for Stash (10¢)
Outcome: Credits remaining: 55¢Hired Cenric Ashling (20¢)
Outcome: Credits remaining: 65¢Moved Flak armour from Brother Nasal Barak to stash (10¢)
Outcome: Credits remaining: 85¢Equipped Brother Nasal Barak with Mesh armour from stash (15¢)
Outcome: Credits remaining: 85¢Equipped Brother Nasal Barak with Smoke grenades from stash (15¢)
Outcome: Credits remaining: 85¢Equipped Velum Ash with Smoke grenades from stash (15¢)
Outcome: Credits remaining: 85¢Moved Flak armour from Deacon Cochlear to stash (10¢)
Outcome: Credits remaining: 85¢Equipped Deacon Cochlear with Mesh armour from stash (15¢)
Outcome: Credits remaining: 85¢Bought Mesh armour for Stash (15¢)
Outcome: Credits remaining: 85¢Bought Mesh armour for Stash (15¢)
Outcome: Credits remaining: 100¢Bought Smoke grenades for Stash (15¢)
Outcome: Credits remaining: 115¢Bought Smoke grenades for Stash (15¢)
Outcome: Credits remaining: 130¢Aden Ward spent 5 XP to advance
Outcome: Improved MovementVelum Ash spent 5 XP to advance
Outcome: Improved MovementBrother Nasal Barak spent 6 XP to advance
Outcome: Improved Ballistic SkillArchdeacon Septus Tympan spent 6 XP to advance
Outcome: Improved Weapon SkillAdded 6 XP for Archdeacon Septus Tympan - error correction
Outcome: Current: 6 XP, Total: 12 XPSpent 6 XP for Archdeacon Septus Tympan - Weapon skill +1 6XP cost
Outcome: Current: 0 XP, Total: 6 XPAdded 1 XP for Aden Ward - slave pits rolled 6-1
Outcome: Current: 5 XP, Total: 5 XPAdded 3 XP for Velum Ash - Slave pits rolled 6-6
Outcome: Current: 7 XP, Total: 7 XPAdded 30¢: rolled a 3 for d6 x 10 for slave pit
Outcome: +30¢ (to 145¢)Added 40¢: rolled a 4 for d6x10 for settlement credits
Outcome: +40¢ (to 115¢)Injury: Deacon Cochlear suffered Impressive Scars - manually changed cool to +5
Outcome: Deacon Cochlear was put into ActiveAdded 4 XP for Velum Ash - started and won battle 1
Outcome: Current: 4 XP, Total: 4 XPAdded 4 XP for Aden Ward - started and won battle 1
Outcome: Current: 4 XP, Total: 4 XPAdded 4 XP for Brother Turbin Coil - started and won battle 1
Outcome: Current: 4 XP, Total: 4 XPAdded 4 XP for Deacon Tracheon - started and won battle 1
Outcome: Current: 4 XP, Total: 4 XPAdded 4 XP for Deacon Cochlear - started and won battle 1
Outcome: Current: 4 XP, Total: 4 XPReduced 1 XP for Brother Septum Jax - Error - he killed ganger GH2 in first battle, not 2 kills
Outcome: Current: 5 XP, Total: 5 XPAdded 6 XP for Brother Nasal Barak - My brother Nasal ganger killed his SH2 Juve and GH1 Ganger
Outcome: Current: 6 XP, Total: 6 XP