Skip to main content

Campaign Actions

Enter Hive Dante

Reset All
Liampearson04203 Det, Apollo House
3 weeks, 4 days ago

Bought Grenade launcher for Stash (65¢)

Outcome: Credits remaining: 61¢
Liampearson04203 Det, Apollo House
3 weeks, 4 days ago

Bought Armoured undersuit for Sgt Corrigan #1 (25¢)

Outcome: Credits remaining: 126¢
Liampearson04203 Det, Apollo House
3 weeks, 4 days ago

Bought Armoured undersuit for Sgt Corrigan #1 (25¢)

Outcome: Credits remaining: 126¢
Liampearson04203 Det, Apollo House
3 weeks, 4 days ago

Bought Autopistol for Capt. Johnson #5 (10¢)

Outcome: Credits remaining: 151¢
Liampearson04203 Det, Apollo House
3 weeks, 4 days ago

Bought Autopistol for Sgt Corrigan #1 (10¢)

Outcome: Credits remaining: 161¢
WkosekMarxMen2
3 weeks, 6 days ago

Injury: Stalin The Second suffered Humiliated

Outcome: Stalin The Second was put into Convalescence
WkosekMarxMen2
3 weeks, 6 days ago

Recovery: Stalin The Second recovered from Partially Deafened

Outcome: Fighter became available
WkosekMarxMen2
3 weeks, 6 days ago

Injury: Stalin The Second suffered Partially Deafened

Outcome: Stalin The Second was put into Active
WkosekMarxMen2
3 weeks, 6 days ago

Bought Stub gun for Rosa (5¢)

Outcome: Credits remaining: 25¢
WkosekMarxMen2
3 weeks, 6 days ago

Bought Shotgun for Rosa (30¢)

Outcome: Credits remaining: 30¢
WkosekMarxMen2
3 weeks, 6 days ago

Bought Mesh armour for Rosa (15¢)

Outcome: Credits remaining: 60¢
WkosekMarxMen2
3 weeks, 6 days ago

Hired Rosa (45¢)

Outcome: Credits remaining: 75¢
WkosekMarxMen2
3 weeks, 6 days ago

Injury: Karl suffered Old Battle Wound

Outcome: Karl was put into Active
WkosekMarxMen2
3 weeks, 6 days ago

Added 80¢

Outcome: +80¢ (to 120¢)
WkosekMarxMen2
3 weeks, 6 days ago

Engles spent 5 XP to advance

Outcome: Improved Movement
WkosekMarxMen2
3 weeks, 6 days ago

Engles spent 8 XP to advance

Outcome: Improved Toughness
WkosekMarxMen2
3 weeks, 6 days ago

Rolling for advancement to Tito

Rolled 2D6: 3 , 6 = 9 Outcome: Improved Intelligence
WkosekMarxMen2
3 weeks, 6 days ago

Added 6 XP for Tito

Outcome: Current: 7 XP, Total: 16 XP
WkosekMarxMen2
3 weeks, 6 days ago

Added 2 XP for Stalin The Second

Outcome: Current: 2 XP, Total: 2 XP
WkosekMarxMen2
3 weeks, 6 days ago

Added 3 XP for Castro

Outcome: Current: 4 XP, Total: 4 XP
WkosekMarxMen2
3 weeks, 6 days ago

Reputation Update: MarxMen2 gained 3 Reputation (new total: 6)

WkosekMarxMen2
3 weeks, 6 days ago

Added 1 XP for Karl

Outcome: Current: 2 XP, Total: 10 XP
WkosekMarxMen2
3 weeks, 6 days ago

Added 8 XP for Engles

Outcome: Current: 13 XP, Total: 13 XP
NewcastlepieRat Regiment (2nd Rattalion)
3 weeks, 6 days ago

Added 10¢: Fixer

Outcome: +10¢ (to 140¢)
Kr1spiiThe Maestros
3 weeks, 6 days ago

Banksy spent 8 XP to advance

Outcome: Improved Strength
Kr1spiiThe Maestros
3 weeks, 6 days ago

Rolling for advancement to Mikey

Rolled 2D6: 5 , 4 = 9 Outcome: Improved Willpower
Kr1spiiThe Maestros
3 weeks, 6 days ago

Added 1 XP for Mikey - Take part

Outcome: Current: 9 XP, Total: 9 XP
Kr1spiiThe Maestros
3 weeks, 6 days ago

Added 1 XP for The Van-G - Take part

Outcome: Current: 5 XP, Total: 5 XP
Kr1spiiThe Maestros
3 weeks, 6 days ago

Added 3 XP for Salv - Escape and take part

Outcome: Current: 4 XP, Total: 10 XP
Liampearson04203 Det, Apollo House
3 weeks, 6 days ago

Sold equipment from stash: Sniper rifle (18¢)

Outcome: +18¢ (to 171¢)
Liampearson04203 Det, Apollo House
3 weeks, 6 days ago

Sold equipment from stash: Lasgun (8¢)

Outcome: +8¢ (to 153¢)
Kr1spiiThe Maestros
3 weeks, 6 days ago

Added 1 XP for Leo D-V - Takecpart

Outcome: Current: 5 XP, Total: 5 XP
Liampearson04203 Det, Apollo House
3 weeks, 6 days ago

Sold equipment from stash: Enforcer shotgun (30¢)

Outcome: +30¢ (to 145¢)
Liampearson04203 Det, Apollo House
3 weeks, 6 days ago

Sold equipment from stash: Flak armour (5¢)

Outcome: +5¢ (to 115¢)
Kr1spiiThe Maestros
3 weeks, 6 days ago

Added 1 XP for Banksy - Take part

Outcome: Current: 10 XP, Total: 18 XP
Liampearson04203 Det, Apollo House
3 weeks, 6 days ago

Sold equipment from stash: Flak armour (5¢)

Outcome: +5¢ (to 110¢)
Liampearson04203 Det, Apollo House
3 weeks, 6 days ago

Sold equipment from stash: Flak armour (5¢)

Outcome: +5¢ (to 105¢)
Liampearson04203 Det, Apollo House
3 weeks, 6 days ago

Added 50¢

Outcome: +50¢ (to 100¢)
Liampearson04203 Det, Apollo House
3 weeks, 6 days ago

Death: AFO Gerrard #10 was killed

Outcome: AFO Gerrard #10 is permanently dead. All equipment transferred to stash.
Liampearson04203 Det, Apollo House
3 weeks, 6 days ago

Injury: AFO Gerrard #10 suffered Memorable Death

Outcome: AFO Gerrard #10 was put into Dead
Liampearson04203 Det, Apollo House
3 weeks, 6 days ago

Death: AFO Chapman #2 was killed

Outcome: AFO Chapman #2 is permanently dead. All equipment transferred to stash.
Liampearson04203 Det, Apollo House
3 weeks, 6 days ago

Injury: AFO Chapman #2 suffered Memorable Death

Outcome: AFO Chapman #2 was put into Dead
Liampearson04203 Det, Apollo House
3 weeks, 6 days ago

Injury: Sgt Corrigan #1 suffered Spinal Injury

Outcome: Sgt Corrigan #1 was put into Recovery
Liampearson04203 Det, Apollo House
3 weeks, 6 days ago

Injury: AFO Usbourne #3 suffered Enfeebled

Outcome: AFO Usbourne #3 was put into Recovery
Liampearson04203 Det, Apollo House
3 weeks, 6 days ago

Injury: AFO Big Suze #8 suffered Out Cold

Outcome: AFO Big Suze #8 was put into Convalescence
Liampearson04203 Det, Apollo House
3 weeks, 6 days ago

Death: AFO Super Hans #7 was killed

Outcome: AFO Super Hans #7 is permanently dead. All equipment transferred to stash.
Liampearson04203 Det, Apollo House
3 weeks, 6 days ago

Injury: AFO Super Hans #7 suffered Memorable Death

Outcome: AFO Super Hans #7 was put into Dead
Liampearson04203 Det, Apollo House
3 weeks, 6 days ago

Injury: AFO Gerrard #10 suffered Out Cold

Outcome: AFO Gerrard #10 was put into Convalescence
Zippy75Grim Dyke Future
3 weeks, 6 days ago

Reputation Update: Grim Dyke Future gained 3 Reputation (new total: 5)

Zippy75Grim Dyke Future
3 weeks, 6 days ago

Added 1 XP for Christina Alessi

Outcome: Current: 13 XP, Total: 21 XP