Campaign Actions
Enter Hive Dante
Death: Princess was killed
Outcome: Princess is permanently dead. No equipment to transfer.Reputation Update: The Maestros gained 3 Reputation (new total: 24)
Kill count Update: The Maestros gained 2 Kill count (new total: 39)
Added 1 XP for Princess
Outcome: Current: 3 XP, Total: 15 XPExploration points Update: The Maestros gained 7 Exploration points (new total: 12)
Added 2 XP for Crook-Hoof - Killed Orlock Ganger. Game 9
Outcome: Current: 3 XP, Total: 20 XPAdded 3 XP for Longhorn Warcow - Killed Orlock Champion. Game 9.
Outcome: Current: 5 XP, Total: 48 XPInjury: Leo D-V suffered Lesson Learned
Outcome: Leo D-V was put into ActiveKill count Update: 203 Det, Apollo House gained 1 Kill count (new total: 16)
Added 2 XP for Capt. Johnson #5
Outcome: Current: 9 XP, Total: 9 XPInjury: Mikey suffered Horrid Scars
Outcome: Mikey was put into ActiveAdded 1 XP for AFO Big mad Andy #6
Outcome: Current: 1 XP, Total: 13 XPAdded 2 XP for Sgt Corrigan #1
Outcome: Current: 3 XP, Total: 24 XPKill count Update: 203 Det, Apollo House gained 1 Kill count (new total: 15)
Added 1 XP for Tor Lumpy - Took part in Game 9.
Outcome: Current: 3 XP, Total: 15 XPAdded 1 XP for Hallick Split - Took part in Game 9.
Outcome: Current: 1 XP, Total: 13 XPAdded 1 XP for Crook-Hoof - Took part in Game 9.
Outcome: Current: 1 XP, Total: 18 XPAdded 1 XP for Myg Paw - Took part in Game 9.
Outcome: Current: 7 XP, Total: 26 XPAdded 2 XP for Lambit - Killed an Orlock. Game 9.
Outcome: Current: 3 XP, Total: 16 XPAdded 1 XP for Lambit - Took part in Game 9.
Outcome: Current: 1 XP, Total: 14 XPAdded 1 XP for Longhorn Warcow - Took part in Game 9.
Outcome: Current: 2 XP, Total: 45 XPRolling for advancement to AFO Jeff as in Jeff #4
Rolled 2D6: 3 , 2 = 5 Outcome: Improved ToughnessRolling for advancement to AFO Big mad Andy #6
Rolled 2D6: 6 , 3 = 9 Outcome: Improved IntelligenceRolling for advancement to AFO Dobby #9
Rolled 2D6: 5 , 6 = 11 Outcome: Improved CoolRolling for advancement to AFO Big Suze #8
Rolled 2D6: 2 , 3 = 5 Outcome: Improved ToughnessSgt Corrigan #1 spent 3 XP to advance
Outcome: Improved IntelligenceState Change: Trotsky changed from Recovery to Active
Outcome: Trotsky is now ActiveSgt Corrigan #1 spent 12 XP to advance
Outcome: Improved AttacksEquipped Myg Paw with Respirator from stash (15¢)
Outcome: Credits remaining: 0¢Bought Armoured undersuit for Engles (25¢)
Outcome: Credits remaining: 15¢Equipped Tor Lumpy with Sword from stash (20¢)
Outcome: Credits remaining: 0¢Bought Archaeo-carapace for Engles (120¢)
Outcome: Credits remaining: 25¢Equipped Tor Lumpy with Chainaxe from stash (30¢)
Outcome: Credits remaining: 0¢State Change: Big G O'Queef changed from Recovery to Active
Outcome: Big G O'Queef is now ActiveExploration points Update: MarxMen2 gained 3 Exploration points (new total: 13)
Added 1 XP for Billy
Outcome: Current: 5 XP, Total: 11 XPAdded 1 XP for Nut
Outcome: Current: 6 XP, Total: 6 XPReputation Update: Test Tube Babies lost 1 Reputation (new total: 1)
Kill count Update: The Maestros gained 6 Kill count (new total: 37)
Kill count Update: MarxMen2 gained 4 Kill count (new total: 18)
Reputation Update: MarxMen2 gained 1 Reputation (new total: 9)
Rolling for advancement to AFO Big Suze #8
Rolled 2D6: 5 , 6 = 11Rolling for advancement to AFO Big mad Andy #6
Rolled 2D6: 1 , 6 = 7Exploration points Update: MarxMen2 gained 4 Exploration points (new total: 10)
Added 1 XP for Princess
Outcome: Current: 2 XP, Total: 14 XPAdded 1 XP for Dutch
Outcome: Current: 2 XP, Total: 28 XP