Campaign Actions
Flopromunda
Injury: Gurkel III suffered Enfeebled
Outcome: Gurkel III was put into ActiveInjury: Draxo Strolsk suffered Bitter Emnity - The Mad Shaft Boys,
Outcome: Draxo Strolsk was put into ActiveInjury: Gurkel Gunslug suffered Memorable Death
Outcome: Gurkel Gunslug was put into DeadInjury: Dand Bhrorg suffered Convalescence
Outcome: Dand Bhrorg was put into ConvalescenceInjury: Banzos Stimmfist suffered Convalescence
Outcome: Banzos Stimmfist was put into ConvalescenceBought Tapferkeit Mining Clan for Old Gruntt Valdarsson (0¢)
Outcome: Credits remaining: 10¢Bought Axe for Chudd Valdarsson Jr (10¢)
Outcome: Credits remaining: 10¢Bought Axe for Bax Valdarsson (10¢)
Outcome: Credits remaining: 20¢Bought Mesh armour for Bax Valdarsson (15¢)
Outcome: Credits remaining: 30¢Thukk Valdarsson spent 6 XP to advance
Outcome: Improved Ballistic SkillSpudd Valdarsson spent 8 XP to advance
Outcome: Improved ToughnessChudd Valdarsson Sr spent 6 XP to advance
Outcome: Improved Ballistic SkillThakk Valdarsson spent 6 XP to advance
Outcome: Improved Ballistic SkillOld Gruntt Valdarsson spent 8 XP to advance
Outcome: Improved ToughnessBought Circular stone saw for Techmite Exovator 078b (25¢)
Outcome: Credits remaining: 45¢Bought Bolt spitter for Techmite Exovator 078b (45¢)
Outcome: Credits remaining: 70¢Bought Techmite exovator 078b for Old Gruntt Valdarsson (55¢)
Outcome: Credits remaining: 115¢Bought Ironhead hand flamer for Old Gruntt Valdarsson (85¢)
Outcome: Credits remaining: 170¢Added 255¢: Added from Yaktribe
Outcome: +255¢ (to 255¢)Territory Transfer: Toll Crossing (Orlock) transferred from no one to The Arc-Net Flashers MKII
Bought Stimm-slug stash for Fist Beefmuscle (30¢)
Outcome: Credits remaining: 10¢Sold equipment from stash: Stimm-slug stash (30¢)
Outcome: +30¢ (to 40¢)Reassigned Stimm-slug stash from Fist Beefmuscle to Stash
Outcome: Stimm-slug stash is now equipped by StashReassigned Flak armour from Smoke Greasejaw to Stash
Outcome: Flak armour is now equipped by StashReassigned Flak armour from Punch Squatlots to Stash
Outcome: Flak armour is now equipped by StashBought Mesh armour for Smoke Greasejaw (15¢)
Outcome: Credits remaining: 10¢Bought Mesh armour for Punch Squatlots (15¢)
Outcome: Credits remaining: 25¢Bought Armoured undersuit for Splint Greaseskull (25¢)
Outcome: Credits remaining: 40¢Bought Armoured undersuit for Crud Fatjam (25¢)
Outcome: Credits remaining: 65¢Splint Greaseskull spent 5 XP to advance
Outcome: Improved MovementCrud Fatjam spent 5 XP to advance
Outcome: Improved MovementBought Stimm-slug stash for Trunk Razorrod (30¢)
Outcome: Credits remaining: 90¢Bought Stimm-slug stash for Fist Beefmuscle (30¢)
Outcome: Credits remaining: 120¢Bought Armoured undersuit for Fist Beefmuscle (25¢)
Outcome: Credits remaining: 150¢Smoke Greasejaw spent 6 XP to advance
Outcome: Gained Disarm skillPunch Squatlots spent 6 XP to advance
Outcome: Gained Parry skillTrunk Razorrod spent 6 XP to advance
Outcome: Gained Slaughterborn skillFist Beefmuscle spent 6 XP to advance
Outcome: Gained Slaughterborn skillThick Manbeef spent 9 XP to advance
Outcome: Gained Nerves of Steel skillReduced 30¢
Outcome: -30¢ (to 175¢, all time: 420¢)Added 6 XP for Smoke Greasejaw
Outcome: Current: 6 XP, Total: 6 XPSold equipment from stash: Stub gun (5¢)
Outcome: +5¢ (to 205¢)Sold equipment from stash: Autopistol (10¢)
Outcome: +10¢ (to 200¢)Sold equipment from stash: warp round (15¢)
Outcome: +15¢ (to 190¢)Reassigned Stub gun from Punch Squatlots to Stash
Outcome: Stub gun is now equipped by StashBought Stub gun for Punch Squatlots (5¢)
Outcome: Credits remaining: 175¢Reassigned Autopistol from Punch Squatlots to Stash
Outcome: Autopistol is now equipped by StashBought Autopistol for Punch Squatlots (25¢)
Outcome: Credits remaining: 180¢