Campaign Actions
Authentic Dungeons
"Hollow" Jakk spent 5 XP to advance
Outcome: Improved MovementEquipped Gutrazor with Armoured undersuit from stash (25¢)
Outcome: Credits remaining: 20¢Bought Armoured undersuit for Stash (25¢)
Outcome: Credits remaining: 20¢Equipped Gutrazor with Skinblade from stash (10¢)
Outcome: Credits remaining: 45¢Equipped Gutrazor with Furnace plates from stash (5¢)
Outcome: Credits remaining: 45¢Equipped Gutrazor with Frenzon collar from stash (30¢)
Outcome: Credits remaining: 45¢Equipped Gutrazor with Paired ‘pulverizers’* from stash (50¢)
Outcome: Credits remaining: 45¢Bought Natborn for Gutrazor (45¢)
Outcome: Credits remaining: 45¢Sold equipment from stash: Meltagun (135¢ - 1×10 = 125¢)
Rolled 1D6: 1 = 1 Outcome: +125¢ (to 215¢)Added 35¢: Orbak was free from slag furnace.
Outcome: +35¢ (to 55¢)Battle Report created: Deus Ex Machina on 2026-05-25. 8th Spiders, Slagpit Prowlers participated.
Outcome: Winners: 8th SpidersReputation Update: Slagpit Prowlers lost 1 Reputation (new total: 20)
Added 35¢: 30 from settlement, 5 from furnace.
Outcome: +35¢ (to 55¢)Injury: "Skullboy" Marv suffered Spinal Injury - Took a precision plasma shot.
Outcome: "Skullboy" Marv was put into RecoveryInjury: "Hollow" Jakk suffered Convalescence - Survived the doc trip.
Outcome: "Hollow" Jakk was put into RecoveryInjury: Radhok suffered Out Cold - Was blown off a gantry to relative safety.
Outcome: Radhok was put into ActiveInjury: "Smoker" Torq suffered Hobbled - Wasn't quick enough to avoid an 8th spiders melta.
Outcome: "Smoker" Torq was put into RecoveryRecovery: "Smoker" Torq recovered from Spinal Injury
Outcome: Injury removedInjury: "Smoker" Torq suffered Spinal Injury - 8th spider shot him with a melta, hes lucky.
Outcome: "Smoker" Torq was put into RecoveryInjury: Brokk suffered Old Battle Wound - Wasn't quick enough to avoid overwatch.
Outcome: Brokk was put into ActiveInjury: Jaxx suffered Impressive Scars - A flurry of plasma shots only made Jaxx cooler.
Outcome: Jaxx was put into ActiveDeath: Razorguts was killed
Outcome: Razorguts is permanently dead. All equipment transferred to stash.Injury: Razorguts suffered Memorable Death - The 8th spiders medic finally ended Razorguts rampage.
Outcome: Razorguts was put into DeadAdded 2 XP for L.U.N.K. 0-6 - 2 for being "trained" by breaker Gorm.
Outcome: Current: 4 XP, Total: 4 XPAdded 1 XP for "Skullboy" Skrover - 1 for shooting a juve and 1 for surviving.
Outcome: Current: 3 XP, Total: 3 XPAdded 1 XP for "Skullboy" Marv - 1 for fighting.
Outcome: Current: 4 XP, Total: 9 XPAdded 1 XP for "Hollow" Jakk - 1 for fighting.
Outcome: Current: 6 XP, Total: 27 XPAdded 1 XP for Radhok - 1 for trying and failing to take out another juve.
Outcome: Current: 6 XP, Total: 15 XPAdded 3 XP for "Smoker" Torq - 2 for taking out an 8th spider with a krak grenade and 1 for fighting.
Outcome: Current: 6 XP, Total: 12 XPAdded 1 XP for Brokk - 1 for surviving drug complications.
Outcome: Current: 9 XP, Total: 18 XPAdded 1 XP for Deathroll - 1 for fighting.
Outcome: Current: 6 XP, Total: 12 XPAdded 3 XP for Jaxx - 2 for taking an 8th spider champion out with a plasma shot and 1 for fighting.
Outcome: Current: 5 XP, Total: 75 XPTerritory Transfer: Archaeotech device (Van Saar) transferred from Slagpit Prowlers to 8th Spiders
State Change: "Skullboy" Marv changed from Convalescence to Active - Taking melta shots like a boss.
Outcome: "Skullboy" Marv is now ActiveState Change: L.U.N.K. 0-6 changed from Convalescence to Active
Outcome: L.U.N.K. 0-6 is now ActiveHired "Breaker" Gorm (55¢)
Outcome: Credits remaining: 20¢Added 60¢: 10 for losing, 40 for settlement, 10 for slag furnace
Outcome: +60¢ (to 75¢)Territory Transfer: Needle Ways (Delaque) transferred from Slagpit Prowlers to The Seventy
Added 1 XP for "Skullboy" Skrover - For showing up and Surviving.
Outcome: Current: 2 XP, Total: 2 XPAdded 3 XP for Razorguts - For swatting a cyber mastiff off of a flaming ogryn, 2 xp and 1 for showing up.
Outcome: Current: 3 XP, Total: 61 XPAdded 3 XP for Brokk - 2 xp for giving an Orlock ganger a head injury, and 1 for surviving.
Outcome: Current: 8 XP, Total: 17 XPInjury: L.U.N.K. 0-6 suffered Convalescence - Took a firestorm round to the front and got gnawed on by a cyber mastiff. He needs to sleep it off.
Outcome: L.U.N.K. 0-6 was put into ConvalescenceAdded 1 XP for L.U.N.K. 0-6 - For taking down a bulkhead.
Outcome: Current: 2 XP, Total: 2 XPAdded 1 XP for "Doc's Favorite" Torv - 1 XP for having a standoff brawl with an Orlock Juve.
Outcome: Current: 5 XP, Total: 10 XPInjury: "Skullboy" Marv suffered Convalescence - Kicked down a door with L.U.N.K 06 and took a firestorm round to the face.
Outcome: "Skullboy" Marv was put into ConvalescenceAdded 1 XP for "Skullboy" Marv - 1 xp taking a firestorm blast to the front.
Outcome: Current: 3 XP, Total: 8 XPBattle Report created: The Marauders on 2026-05-24. Slagpit Prowlers, The Seventy participated.
Outcome: Winners: The SeventyAdded 1 XP for Roadie
Outcome: Current: 3 XP, Total: 3 XP