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The Seventy

R Cr St W
1235¢ 65¢ 1300¢

Actions

Log Action

From Authentic Dungeons

matt_wilsonThe Seventy
1 day, 3 hours ago

Bought shatter shells for Boltgun on Franky (15¢)

Outcome: Credits remaining: 65¢
matt_wilsonThe Seventy
1 day, 3 hours ago

State Change: Mullet changed from Recovery to Active

Outcome: Mullet is now Active
matt_wilsonThe Seventy
1 day, 3 hours ago

State Change: Bacon changed from Recovery to Active

Outcome: Bacon is now Active
matt_wilsonThe Seventy
1 day, 3 hours ago

Injury: Mickey suffered Enfeebled

Outcome: Mickey was put into Recovery
matt_wilsonThe Seventy
1 day, 3 hours ago

Added 1 XP for Ray - 1 xp for participating in battle

Outcome: Current: 1 XP, Total: 1 XP
View all actions →

Assets & Resources

Assets

Settlement (Territory)
Transfer
Toll Crossing (Orlock) (Territory)
Transfer

Resources

Reputation 1 Modify

Attributes

No attributes set.

Fighters

Road Captain Leader 1
Arms Master Champion 1
Road Sergeant Champion 1
Wrecker Prospect 2
Gunner (Specialist) Ganger 1
Gunner Ganger 3
Greenhorn Juve 1
Bullet Merchant Hanger-on 1
Total 11

Stash

65¢

Stash Credits

65¢

Turkish

210¢
Road Captain (Leader)
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 3 3 4+ 2 4+ 5+ 5+ 5+
Rules Gang Hierarchy (Leader)Gang LeaderGroup Activation (2)Tools of the Trade
XP 7 XP
Skills Fixer
Legendary Names Impressive Leadership (Iron Stare)
Gear Mesh armour (15¢)
Injuries Old Battle Wound
Advancements None
Weapons S L S L Str Ap D Am
Grenade launcher (65¢)
frag grenades 6" 24" -1 - 3 - 1 6+
Blast (3"), Knockback
krak grenades 6" 24" -1 - 6 -2 2 6+
Power knife (25¢) - E - - S+1 -2 1 -
Backstab, Melee, Power
No lore added yet.
No notes added yet.

Mickey

Recovery
225¢
Arms Master (Champion)
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 2 2 4+ 2 5+ 5+ 6+ 6+
Rules Gang Hierarchy (Champion)Group Activation (1)Rule of IronTools of the Trade
XP 2 XP
Skills Nerves of Steel
Legendary Names Improbable Beat-downs (One Punch)
Gear Mesh armour (15¢)Armoured undersuit (25¢)
Injuries Enfeebled , Impressive Scars
Advancements None
Weapons S L S L Str Ap D Am
Combat shotgun (60¢)
salvo ammo 4" 12" +1 - 4 - 2 4+
Knockback, Rapid Fire (1)
shredder ammo - T - - 2 - 1 4+
Scattershot, Template
firestorm ammo (+30¢) - T - - 5 -1 1 6+
Blaze, Limited, Template
No lore added yet.
No notes added yet.

Tony

155¢
Road Sergeant (Champion)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 3 3 2 4+ 2 5+ 6+ 6+ 6+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
XP 1 XP
Skills Unstoppable
Legendary Names Unbelievable Escapes (Bullet Dodger)
Gear Mesh armour (15¢)
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Plasma pistol (50¢)
low 6" 12" +2 - 5 -1 2 5+
Scarce, Sidearm
maximal 6" 12" +1 - 7 -2 3 5+
Scarce, Sidearm, Unstable
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
dumdum rounds (+5¢) 5" 10" +1 - 4 - 1 4+
Limited, Sidearm
No lore added yet.
No notes added yet.

Bacon

80¢
Wrecker (Prospect)
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 4+ 2 3 1 3+ 1 9+ 8+ 8+ 8+
Rules Fast LearnerHot-headedPromotion (Orlock Road Sergeant or Arms Master)Tools of the Trade
XP 4 XP
Skills None
Legendary Names None
Gear Jump booster
Injuries Spinal Injury
Advancements None
Weapons S L S L Str Ap D Am
Fighting knife (10¢) - E - - S -1 1 -
Backstab, Melee
Sawn-off shotgun (15¢) 4" 8" +2 - 3 - 1 6+
Plentiful, Scattershot
No lore added yet.
No notes added yet.

Winnie

80¢
Wrecker (Prospect)
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 4+ 3 3 1 3+ 1 9+ 8+ 8+ 8+
Rules Fast LearnerHot-headedPromotion (Orlock Road Sergeant or Arms Master)Tools of the Trade
XP 4 XP
Skills None
Legendary Names None
Gear Jump booster
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Fighting knife (10¢) - E - - S -1 1 -
Backstab, Melee
Sawn-off shotgun (15¢) 4" 8" +2 - 3 - 1 6+
Plentiful, Scattershot
No lore added yet.
No notes added yet.

Franky

130¢
Gunner (Specialist) (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 6+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Orlock Specialist)Tools of the Trade
XP 5 XP
Skills None
Legendary Names None
Gear Mesh armour (15¢)
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Boltgun (55¢) 12" 24" +1 - 4 -1 2 6+
Rapid Fire (1)
shatter shells (+15¢) 12" 24" +1 - 3 -1 1 6+
Blast (3"), Limited
No lore added yet.
No notes added yet.

Mullet

90¢
Gunner (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 4+ 3 3 1 4+ 1 6+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Orlock Specialist)
XP 2 XP
Skills None
Legendary Names None
Gear Mesh armour (15¢)
Injuries Hand Injury
Advancements None
Weapons S L S L Str Ap D Am
Shotgun (30¢)
scatter ammo 4" 8" +2 - 2 - 1 4+
Scattershot
solid ammo 8" 16" +1 - 4 - 2 4+
Knockback
No lore added yet.
No notes added yet.

Ray

105¢
Gunner (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 6+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Orlock Specialist)
XP 1 XP
Skills None
Legendary Names None
Gear Mesh armour (15¢)
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Shotgun (30¢)
scatter ammo 4" 8" +2 - 2 - 1 4+
Scattershot
solid ammo 8" 16" +1 - 4 - 2 4+
Knockback
inferno ammo (+15¢) 4" 16" +1 - 4 - 2 5+
Blaze, Limited
No lore added yet.
No notes added yet.

Tommy

90¢
Gunner (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 6+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Orlock Specialist)
XP 1 XP
Skills None
Legendary Names None
Gear Mesh armour (15¢)
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Shotgun (30¢)
scatter ammo 4" 8" +2 - 2 - 1 4+
Scattershot
solid ammo 8" 16" +1 - 4 - 2 4+
Knockback
No lore added yet.
No notes added yet.

Roadie

45¢
Greenhorn (Juve)
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 3 1 3+ 1 7+ 8+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Orlock Specialist)
XP 0 XP
Skills None
Legendary Names None
Gear None
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
dumdum rounds (+5¢) 5" 10" +1 - 4 - 1 4+
Limited, Sidearm
No lore added yet.
No notes added yet.

Brick Top

25¢
Bullet Merchant (Hanger-on)
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 4+ 3 3 1 4+ 1 8+ 8+ 8+ 6+
Rules High Calibre Hook-up
XP 1 XP
Skills Fast Shot
Gear None
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Autopistol 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm
manstopper rounds 4" 12" +1 - 4 - 1 4+
Limited, Rapid Fire (1), Sidearm
No lore added yet.
No notes added yet.
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  • Stash

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  • Turkish

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  • Mickey

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  • Tony

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  • Bacon

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  • Winnie

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  • Franky

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  • Mullet

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  • Ray

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  • Tommy

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  • Roadie

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  • Brick Top

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