Campaign Actions
Authentic Dungeons
Injury: Ray suffered Head Injury - Battle with Mike's Goliaths
Outcome: Ray was put into RecoveryRolling for advancement to Mullet
Rolled 2D6: 3 , 3 = 6 Outcome: Improved ToughnessAdded 2 XP for Mullet
Outcome: Current: 6 XP, Total: 6 XPAdded 1 XP for Mullet
Outcome: Current: 4 XP, Total: 4 XPRolling for advancement to Franky
Rolled 2D6: 1 , 5 = 6 Outcome: Improved ToughnessAdded 3 XP for Franky - Battle with Mike
Outcome: Current: 8 XP, Total: 12 XPState Change: Winnie changed from Recovery to Active - Battle with Mike
Outcome: Winnie is now ActiveState Change: Tony changed from Recovery to Active
Outcome: Tony is now ActiveAdded 1 XP for Cyber-mastiff - Battle with Mike
Outcome: Current: 2 XP, Total: 2 XPAdded 1 XP for Mickey - Battle with Mike
Outcome: Current: 6 XP, Total: 6 XPAdded 4 XP for Turkish - Battle with Mike
Outcome: Current: 8 XP, Total: 14 XPAdded 140¢: Winning the Battle with Mike - 30cr Settlement - 60cr Toll Crossing - 20cr Fixer - 30cr
Outcome: +140¢ (to 175¢)Rolling for advancement to Big Hair Barb
Rolled 2D6: 1 , 2 = 3 Outcome: Improved Weapon SkillBloody Marry spent 3 XP to advance
Outcome: Improved WillpowerInjury: Misty suffered Convalescence
Outcome: Misty was put into ConvalescenceAdded 1 XP for Big Hair Barb
Outcome: Current: 7 XP, Total: 13 XPState Change: Phelynx changed from Recovery to Active
Outcome: Phelynx is now ActiveState Change: Little Kim changed from Recovery to Active
Outcome: Little Kim is now ActiveAdded 1 XP for Sally One Eye
Outcome: Current: 4 XP, Total: 10 XPRecovery: Wasteland Giant Rat recovered from Convalescence
Outcome: Fighter became availableBattle Report created: The Marauders on 2026-05-20. 8th Spiders, The Word of the Sump participated.
Outcome: Winners: 8th SpidersReputation Update: 8th Spiders gained 2 Reputation (new total: 10)
Barbet spent 6 XP to advance
Outcome: Gained Precision Shot skillBarbet spent 10 XP to advance
Outcome: Improved Toughness"Blessed" Baldrum Kat spent 10 XP to advance
Outcome: Improved ToughnessAdded 4 XP for Hansvet - Went on mission, injuries and OoA
Outcome: Current: 5 XP, Total: 5 XPAdded 2 XP for "Snivels" - Went on mission, injury caused
Outcome: Current: 3 XP, Total: 21 XPAdded 2 XP for Scrutter - Went on mission, injury caused
Outcome: Current: 2 XP, Total: 8 XPAdded 1 XP for Kavos - Went on mission
Outcome: Current: 2 XP, Total: 8 XPAdded 1 XP for Kai - Went on mission
Outcome: Current: 3 XP, Total: 3 XPAdded 3 XP for Gonne - Went on mission and OoA
Outcome: Current: 3 XP, Total: 25 XPAdded 2 XP for Waloom - Went on mission and injury caused
Outcome: Current: 3 XP, Total: 35 XPAdded 9 XP for Barbet - Went on mission, OoA and injuries, mentor
Outcome: Current: 18 XP, Total: 44 XPAdded 10 XP for "Blessed" Baldrum Kat - Mission, won, OoA people
Outcome: Current: 15 XP, Total: 29 XPBought Infra-sight† for Long las on Kavos (40¢)
Outcome: Credits remaining: 1¢Sold equipment from stash: Flak armour (10¢ - 6×10 = 5¢)
Rolled 1D6: 6 = 6 Outcome: +5¢ (to 41¢)Bought Suspensors for Multi-melta* on Gonne (60¢)
Outcome: Credits remaining: 36¢Sold equipment from stash: Flak armour (10¢ - 5×10 = 5¢)
Rolled 1D6: 5 = 5 Outcome: +5¢ (to 96¢)Equipped "Snivels" with Mesh armour from stash (15¢)
Outcome: Credits remaining: 91¢Moved Flak armour from "Snivels" to stash (10¢)
Outcome: Credits remaining: 91¢Moved Mesh armour from Barbet to stash (15¢)
Outcome: Credits remaining: 91¢Bought Carapace (heavy) for Barbet (100¢)
Outcome: Credits remaining: 91¢Bought Rad grenades for Barbet (25¢)
Outcome: Credits remaining: 61¢