Campaigns
Browse and manage campaigns.
The Settlement Campaign is a narrative campaign supplement designed to be used as an adaptation of the Dominion Campaign from the Necromunda Core Rulebook.
Sintown Shafts is the nexus of elevators, sump-pipes and rebreather tubes that connects the Rust Wall to the Underhive and above.
A renegade gang of House Orlock have carved out a small outlaw settlement for themselves following the reopening of the Verghast Spire.
Other, law-abiding gangs, have ventured to this strange corner of Hive Primus to seek their fortune.
Gangs are descending on Big Hole after rumours a megahauler laden with Deep Waste archeotech plunged into its deepest reaches. Who will emerge victorious and seize the spoils?
The Opening of Gareth's Dent campaign is the event based kickoff to a series of map based campaigns in the Gareth Dent's setting. Players will have the opportunity to shape the origin story and help establish their faction in this long forgotten zone.
6 mission campaign expanding the rule for sump environments and vehicles. Also contains proposed rules for Ork Free-Booter Gangs in Necromunda.
1500 Cred Gangs + 400 Creds specifically for Sump Vehicle spend.