Campaigns
Browse and manage campaigns.
Gangs are descending on Big Hole after rumours a megahauler laden with Deep Waste archeotech plunged into its deepest reaches. Who will emerge victorious and seize the spoils?
The Opening of Gareth's Dent campaign is the event based kickoff to a series of map based campaigns in the Gareth Dent's setting. Players will have the opportunity to shape the origin story and help establish their faction in this long forgotten zone.
3 player classic campaign, 1000 credits starting gangs, Orlock vs Escher vs Nomads.
6 mission campaign expanding the rule for sump environments and vehicles. Also contains proposed rules for Ork Free-Booter Gangs in Necromunda.
1500 Cred Gangs + 400 Creds specifically for Sump Vehicle spend.
An introduction to Necromunda, 750 credit gangs in teams of 2 will either be trying to clear the pit out of chaos corruption or trying hard to stay alive.
Resurrection packages are avaliable if you loose any models.
Hive scum of The Rustbelt vie to control a trade route for the meagre riches it carries.
Those wretched few in the Amberly Vale battle for scraps in the ruins of the old world.
The ongoing battles between the enforcers of the 13th precinct, The Tarpeian Taskforce, the overruling house of the Sanguine Starlets, the nomad raiders now known as the Charge-Caster Kelly's Condemned Cadre and the Squats of the L-5 Mining Guild.
This is an Outlands Campaign
- the gang leaders are all survivors of a cannibal infestation in their previous settlements and have escaped to the outlands with hopes of starting fresh.