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The Sumptown Saints

R Cr St W
2780¢ 370¢ 280¢ 3430¢

Actions

Log Action

From Bloomington Area Necromunda Guild

ChaosfxThe Sumptown Saints
1 month, 1 week ago

Added 340¢: mission and territories

Outcome: +340¢ (to 370¢)
ChaosfxThe Sumptown Saints
1 month, 1 week ago

Added 3 XP for Stan

Outcome: Current: 3 XP, Total: 9 XP
ChaosfxThe Sumptown Saints
1 month, 1 week ago

Added 1 XP for Pete the Puppet

Outcome: Current: 3 XP, Total: 9 XP
ChaosfxThe Sumptown Saints
1 month, 1 week ago

Added 2 XP for Bob

Outcome: Current: 2 XP, Total: 8 XP
ChaosfxThe Sumptown Saints
1 month, 1 week ago

Added 1 XP for Jackie The Hammer - p

Outcome: Current: 6 XP, Total: 15 XP
View all actions →

Assets & Resources

Assets

Mine Workings (Territory)
Transfer
Needle Ways (Territory)
Transfer
Promethium Cache (Territory)
Transfer
Rogue Doc Shop (Territory)
Transfer

Resources

Out of Actions 10 Modify
Reputation 10 Modify

Attributes

Affiliations Not set
Alignment Law-abiding
Alliance Not set
Saint Not set

Fighters

Road Captain Leader 1
Road Sergeant Champion 2
Arms Master Champion 1
Wrecker Prospect 1
Gunner Ganger 2
Gunner (Specialist) Ganger 1
Greenhorn Juve 2
Bullet Merchant Hanger-on 1
Rogue Doc Hanger-on 1
Iron Rider Crew 1
Ambot Brute 1
Total 14

Stash

370¢
280¢

Stash Credits

370¢
Gear
Waster’s dirtbike (50¢)
Waster’s dirtbike (50¢)
Waster’s dirtbike (50¢)
Waster’s dirtbike (50¢)
Weapons
Flail (20¢)
Incendiary charges (40¢)
Incendiary charges (40¢)
Incendiary charges (40¢)
Stub gun (5¢)

Cutter Chrome

390¢
Road Captain (Leader)
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 2+ 3 4 3 4+ 2 4+ 5+ 5+ 5+
Rules Gang Hierarchy (Leader)Gang LeaderGroup Activation (2)Tools of the Trade
XP 7 XP
Skills Fixer
Legendary Names Impressive Leadership (Too Pretty for Primus)
Gear Aortic supercharger (mundane) (65¢)Armoured undersuit (25¢)Photo-goggles (35¢)Carapace (light) (80¢)
Injuries None
Advancements 1
Weapons S L S L Str Ap D Am
Boltgun (55¢) 12" 24" +1 - 4 -1 2 6+
Rapid Fire (1)
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
No info added yet.
No lore added yet.

Boomer

280¢
Road Sergeant (Champion)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 2+ 2 3 2 4+ 2 5+ 6+ 6+ 6+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
XP 16 XP
Skills Nerves of Steel
Legendary Names Impressive Leadership (Lucky)
Gear Mesh armour (15¢)Armoured undersuit (25¢)Photo-goggles (35¢)
Injuries Spinal Injury
Advancements 1
Weapons S L S L Str Ap D Am
Plasma gun (100¢)
low 12" 24" +2 - 5 -1 2 5+
Rapid Fire (1), Scarce
maximal 12" 24" +1 - 7 -2 3 5+
Scarce, Unstable
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
No info added yet.
No lore added yet.

Brick

400¢
Road Sergeant (Champion)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 2+ 3 3 2 4+ 2 5+ 6+ 6+ 6+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
XP 6 XP
Skills Nerves of Steel
Legendary Names Improbable Beat-downs (Bullet Lord)
Gear Mesh armour (15¢)Armoured undersuit (25¢)Photo-goggles (35¢)
Injuries None
Advancements 1
Weapons S L S L Str Ap D Am
Heavy bolter* (160¢) 18" 36" +1 - 5 -2 2 6+
Rapid Fire (2), Unwieldy
Suspensors (+60¢)
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
No info added yet.
No lore added yet.

Jackie The Hammer

415¢
Arms Master (Champion)
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 3 2 4+ 2 5+ 6+ 6+ 6+
Rules Gang Hierarchy (Champion)Group Activation (1)Rule of IronTools of the Trade
XP 6 XP
Skills Nerves of SteelFearsome
Legendary Names Impressive Leadership (Iron Stare)
Gear Armoured undersuit (25¢)Respirator (15¢)Carapace (light) (80¢)
Injuries None
Advancements 1
Weapons S L S L Str Ap D Am
Arc hammer* (70¢) E 1" - - S+3 -1 3 -
Melee, Pulverise, Versatile
Combat shotgun (60¢)
salvo ammo 4" 12" +1 - 4 - 2 4+
Knockback, Rapid Fire (1)
shredder ammo - T - - 2 - 1 4+
Scattershot, Template
firestorm ammo (+30¢) - T - - 5 -1 1 6+
Blaze, Limited, Template
Photon flash grenades (15¢) - Sx3 - - - - - 5+
Blast (5"), Flash, Grenade
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
No info added yet.
No lore added yet.

Timmy Two Times

110¢
Wrecker (Prospect)
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 3+ 3 3 1 3+ 1 10+ 9+ 8+ 8+
Rules Fast LearnerHot-headedPromotion (Orlock Road Sergeant or Arms Master)Tools of the TradeGang Fighter (Prospect)
XP 3 XP
Skills None
Legendary Names None
Gear Mesh armour (15¢)Jump booster
Injuries Humiliated
Advancements 1
Weapons S L S L Str Ap D Am
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
dumdum rounds (+5¢) 5" 10" +1 - 4 - 1 4+
Limited, Sidearm
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
dumdum rounds (+5¢) 5" 10" +1 - 4 - 1 4+
Limited, Sidearm
No info added yet.
No lore added yet.

Bob

160¢
Gunner (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 4+ 3 4 1 4+ 1 6+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Orlock Specialist)
XP 2 XP
Skills None
Legendary Names None
Gear Mesh armour (15¢)
Injuries Hand Injury
Advancements 1
Weapons S L S L Str Ap D Am
Shotgun (30¢)
scatter ammo 4" 8" +2 - 2 - 1 4+
Scattershot
solid ammo 8" 16" +1 - 4 - 2 4+
Knockback
executioner ammo (+20¢) 4" 16" -1 +1 4 -2 2 6+
Knockback, Limited
inferno ammo (+15¢) 4" 16" +1 - 4 - 2 5+
Blaze, Limited
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
No info added yet.
No lore added yet.

Pete the Puppet

250¢
Gunner (Specialist) (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 3 2 1 4+ 1 6+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Orlock Specialist)Tools of the Trade
XP 3 XP
Skills None
Legendary Names None
Gear Mesh armour (15¢)Photo-goggles (35¢)
Injuries Enfeebled
Advancements 1
Weapons S L S L Str Ap D Am
Grenade launcher (65¢)
frag grenades 6" 24" -1 - 3 - 1 6+
Blast (3"), Knockback
krak grenades 6" 24" -1 - 6 -2 2 6+
choke gas grenades (+35¢) 6" 24" -1 - - - - 5+
Blast (3"), Gas, Limited
photon flash grenades (+15¢) 6" 24" - - - - - 5+
Blast (5"), Flash
smoke grenades (+15¢) 6" 24" -1 - - - - 4+
Blast (*), Smoke
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
No info added yet.
No lore added yet.

Stan

125¢
Gunner (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 7+ 8+ 7+ 6+
Rules Gang Fighter (Ganger)Promotion (Orlock Specialist)
XP 3 XP
Skills None
Legendary Names None
Gear Mesh armour (15¢)
Injuries Humiliated
Advancements 1
Weapons S L S L Str Ap D Am
Boltgun (55¢) 12" 24" +1 - 4 -1 2 6+
Rapid Fire (1)
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
No info added yet.
No lore added yet.

Freeman

30¢
Greenhorn (Juve)
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 3 1 3+ 1 7+ 8+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Orlock Specialist)
XP 0 XP
Skills None
Legendary Names None
Gear Mesh armour (15¢)
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Sawn-off shotgun (15¢) 4" 8" +2 - 3 - 1 6+
Plentiful, Scattershot
No info added yet.
No lore added yet.

Little John

55¢
Greenhorn (Juve)
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 3 1 3+ 1 7+ 8+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Orlock Specialist)
XP 1 XP
Skills None
Legendary Names None
Gear Mesh armour (15¢)
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
No info added yet.
No lore added yet.

Benny the Bullet

25¢
Bullet Merchant (Hanger-on)
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 4+ 3 3 1 4+ 1 8+ 8+ 8+ 6+
Rules High Calibre Hook-up
XP 0 XP
Skills Fast Shot
Gear None
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Autopistol 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm
fragmentation rounds 4" 12" +1 - 3 -1 1 4+
Limited, Rapid Fire (1), Sidearm
No info added yet.
No lore added yet.

Holiday

Rogue Doc (Hanger-on)
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 5+ 2 3 1 4+ 1 9+ 8+ 7+ 5+
Rules Patch-up
XP 0 XP
Skills Medicae
Gear Medicae kitMedi skull
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Laspistol 8" 12" +1 - 3 - 1 2+
Plentiful, Sidearm
No info added yet.
No lore added yet.

The Ash Plains Drifter

Ridgerunner (Vehicle)
M Fr Sd Rr HP Hnd Sv
8" 5 4 4 3 7+ 5+
Rules Transport Area (Rear)Upgrade SlotsWeapon HardpointsWheeled
Body (0/2) None
Drive (0/3) None
Engine (1/2) Nitro burner (15¢)
Locomotion Wheeled
Gear None
Damage None
Weapons S L S L Str Ap D Am
Combat shotgun (55¢)
salvo ammo 4" 12" +1 - 4 - 2 4+
Knockback, Rapid Fire (1)
shredder ammo - T - - 2 - 1 4+
Scattershot, Template
No info added yet.
No lore added yet.

Mustang Sally

130¢
Iron Rider (Crew)
BS Ld Cl Wil Int
4+ 6+ 6+ 7+ 7+
Rules None
XP 0 XP
Skills None
Legendary Names None
Gear Ridgerunner (95¢)
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
This fighter has no weapons.
No info added yet.
No lore added yet.

Scrapheap

185¢
Ambot (Brute)
M WS BS S T W I A Ld Cl Wil Int
4" 3+ 5+ 5 5 3 5+ 2 8+ 6+ 8+ 9+
Rules Cranial GovernorsExcavation AutomataValuable
XP 1 XP
Skills Infiltrate
Gear Carapace (light)
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Tunnelling claw
melee - E - - S -1 2 -
Melee
ranged 4" 8" - - 6 -2 2 5+
Melta, Scarce, Sidearm
Tunnelling claw
melee - E - - S -1 2 -
Melee
ranged 4" 8" - - 6 -2 2 5+
Melta, Scarce, Sidearm
No info added yet.
No lore added yet.

Lucky

Dead
155¢
Wrecker (Prospect)
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 3+ 3 3 1 3+ 1 9+ 7+ 8+ 8+
Rules Fast LearnerHot-headedPromotion (Orlock Road Sergeant or Arms Master)Tools of the TradeGang Fighter (Prospect)
XP 0 XP
Skills None
Legendary Names None
Gear Mesh armour (15¢)Jump booster
Injuries Hobbled , Impressive Scars
Advancements 1
No info added yet.
No lore added yet.
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  • Stash

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  • Cutter Chrome

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  • Boomer

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  • Brick

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  • Jackie The Hammer

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  • Timmy Two Times

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  • Bob

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  • Pete the Puppet

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  • Stan

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  • Freeman

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  • Little John

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  • Benny the Bullet

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  • Holiday

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  • The Ash Plains Drifter

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  • Mustang Sally

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  • Scrapheap

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  • Lucky

    <iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/list/7f915c83-7a19-4e80-862e-94b6792b38a3/fighter/4e9befe6-d95e-4161-8431-97518eda2b22/embed?theme=auto"></iframe>

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