Skip to main content

Overview

https://www.necroraw.com.ru/tactics-cards/?pool=WyJob2ktNSIsImRvZy0zMCIsImMxOS03IiwiY2F3LTE1IiwiaG9pLTkiLCJob2ktMTEiLCJnb2wtMjAiLCJob2ktMTQiLCJjZ2MtMTkiLCJob2ktMTgiXQ%3D%3D&tab=pool-viewer 

Stargazer - Road Captain (Leader)

No notes added yet.

Stargazer

Road Captain (Leader)
475¢
M WS BS S T W I A Ld Cl Wil Int
6" 3+ 3+ 5 5 3 5+ 2 4+ 5+ 4+ 5+
Rules Gang Hierarchy (Leader)Gang LeaderGroup Activation (2)Tools of the TradeNon-sanctioned Psyker
XP 0 XP
Skills Unstoppable
Powers Levitation (Chaos Cult Wyrd Powers)Scouring (Chaos Cult Wyrd Powers)
Legendary Names Impressive Leadership (Too Pretty for Primus)Unbelievable Escapes (Slippery Scummer)
Gear Armoured undersuit (25¢)Mesh armour (15¢)Servo harness (partial) (130¢)Respirator (15¢)
Injuries None
Advancements 4
Weapons S L S L Str Ap D Am
Goredrinker axe (40¢) - E - - S+3 -1 2 -
Esoteric, Melee, Reckless, Rending
Maul (club) (10¢) - E - - S +1 2 -
Melee
Mindflect shards (50¢) - Sx3 - - 3 -1 1 4+
Blast (5"), Cursed, Esoteric, Grenade
Shotgun (30¢)
scatter ammo 4" 8" +2 - 2 - 1 4+
Scattershot
solid ammo 8" 16" +1 - 4 - 2 4+
Knockback

Gunner - Road Sergeant (Champion)

No notes added yet.

Gunner

Road Sergeant (Champion)
555¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 2+ 5 4 2 4+ 2 5+ 6+ 6+ 6+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
XP 1 XP
Skills King Hit
Legendary Names Improbable Beat-downs (One Punch)Impressive Leadership (Lucky)
Gear Mesh armour (15¢)Armoured undersuit (25¢)Servo harness (full) (160¢)
Injuries Convalescence
Advancements 1
Weapons S L S L Str Ap D Am
Grenade launcher (65¢)
frag grenades 6" 24" -1 - 3 - 1 6+
Blast (3"), Knockback
krak grenades 6" 24" -1 - 6 -2 2 6+
Heavy bolter* (160¢) 18" 36" +1 - 5 -2 2 6+
Rapid Fire (2), Unwieldy
Shotgun (30¢)
scatter ammo 4" 8" +2 - 2 - 1 4+
Scattershot
solid ammo 8" 16" +1 - 4 - 2 4+
Knockback

Smasher - Arms Master (Champion)

No notes added yet.

Smasher

Arms Master (Champion)
530¢
M WS BS S T W I A Ld Cl Wil Int
7" 3+ 3+ 5 5 2 4+ 2 5+ 6+ 6+ 6+
Rules Gang Hierarchy (Champion)Group Activation (1)Rule of IronTools of the Trade
XP 2 XP
Skills Nerves of Steel
Legendary Names Unbelievable Escapes (Promethium-proof Killer)
Gear Mesh armour (15¢)Armoured undersuit (25¢)Respirator (15¢)Cyber-mastiff (100¢)Servo harness (full) (160¢)
Injuries Out Cold
Advancements 3
Weapons S L S L Str Ap D Am
Arc hammer* (70¢) E 1" - - S+3 -1 3 -
Melee, Pulverise, Versatile

Dog Meat - Cyber-mastiff (Exotic Beast)

No notes added yet.

Dog Meat

Cyber-mastiff (Exotic Beast)
M WS BS S T W I A Ld Cl Wil Int
5" 3+ - 3 2 1 4+ 1 7+ 6+ 8+ 8+
Rules Loyal ProtectorWatchdog
XP 5 XP
Skills None
Legendary Names None
Gear None
Injuries Enfeebled
Advancements None
Weapons S L S L Str Ap D Am
Savage bite - E - - S -2 1 -
Disarm, Melee

Anne - Wrecker (Prospect)

No notes added yet.

Anne

Wrecker (Prospect)
145¢
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 4+ 3 3 1 3+ 1 9+ 8+ 8+ 8+
Rules Fast LearnerHot-headedPromotion (Orlock Road Sergeant or Arms Master)Tools of the Trade
XP 0 XP
Skills None
Legendary Names None
Gear Jump booster
Injuries Enfeebled , Out Cold
Advancements 1
Weapons S L S L Str Ap D Am
Autopistol (10¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm
Fighting knife (10¢) - E - - S -1 1 -
Backstab, Melee
Incendiary charges (40¢) - Sx3 - - 3 - 1 5+
Blast (5"), Blaze, Grenade

Burner II - Wrecker (Prospect)

No notes added yet.

Burner II

Wrecker (Prospect)
155¢
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 4+ 3 3 1 3+ 1 9+ 8+ 8+ 8+
Rules Fast LearnerHot-headedPromotion (Orlock Road Sergeant or Arms Master)Tools of the Trade
XP 0 XP
Skills None
Legendary Names None
Gear Jump booster
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Chainsword (25¢) - E - +1 S -1 1 -
Melee, Parry, Rending
Hand flamer (75¢) - T - - 3 - 1 5+
Blaze, Template

Jet - Wrecker (Prospect)

No notes added yet.

Jet

Recovery
Wrecker (Prospect)
140¢
M WS BS S T W I A Ld Cl Wil Int
9" 5+ 4+ 3 3 1 3+ 1 9+ 8+ 9+ 9+
Rules Fast LearnerHot-headedPromotion (Orlock Road Sergeant or Arms Master)Tools of the Trade
XP 0 XP
Skills None
Legendary Names None
Gear Jump booster
Injuries Head Injury , Out Cold
Advancements 3
Weapons S L S L Str Ap D Am
Autopistol (10¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm
Demo charge (45¢) - Sx2 - - 6 -3 3 *
Blast (5"), Grenade, Single Shot

Brightside (Chaos Spawn) - Chaos Spawn (Ganger)

No notes added yet.

Brightside (Chaos Spawn)

Chaos Spawn (Ganger)
130¢
M WS BS S T W I A Ld Cl Wil Int
D6 4+ 0+ 3 5 2 4 3 12+ 0+ 0+ 12+
Rules Mindless BeastOut of ControlWarped Monstrosity
XP 0 XP
Skills None
Gear None
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
This fighter has no weapons.

Fitzy II - Gunner (Ganger)

No notes added yet.

Fitzy II

Gunner (Ganger)
130¢
M WS BS S T W I A Ld Cl Wil Int
6" 4+ 4+ 3 3 1 4+ 1 6+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Orlock Specialist)
XP 1 XP
Skills None
Legendary Names None
Gear None
Injuries Out Cold
Advancements 1
Weapons S L S L Str Ap D Am
Autogun (15¢) 8" 24" +1 - 3 - 1 4+
Rapid Fire (1)
Warpstorm bolter (60¢) 12 24 +1 - 4 -1 2 6+
Cursed, Esoteric, Rapid Fire (1), Scarce

Harlot - Gunner (Ganger)

No notes added yet.

Harlot

Gunner (Ganger)
75¢
M WS BS S T W I A Ld Cl Wil Int
6" 4+ 4+ 3 3 1 4+ 1 6+ 7+ 6+ 7+
Rules Gang Fighter (Ganger)Promotion (Orlock Specialist)
XP 2 XP
Skills None
Legendary Names None
Gear None
Injuries None
Advancements 2
Weapons S L S L Str Ap D Am
Autogun (15¢) 8" 24" +1 - 3 - 1 4+
Rapid Fire (1)

The Howling Cauterist - Gunner (Specialist) (Ganger)

No notes added yet.

The Howling Cauterist

Gunner (Specialist) (Ganger)
180¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 6+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Orlock Specialist)Tools of the Trade
XP 3 XP
Skills None
Legendary Names None
Gear Mesh armour (15¢)
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Balefire thrower (120¢) - T - - 4 -1 2 5+
Blaze, Cursed, Esoteric, Template

Yarzoh the Terrible - Warp Horror (Brute)

No notes added yet.

Yarzoh the Terrible

Warp Horror (Brute)
260¢
M WS BS S T W I A Ld Cl Wil Int
6" 3+ 6+ 6 4 3 4+ 3 9+ 6+ 7+ 9+
Rules TerrifyingWarp Denizen
XP 0 XP
Skills Nerves of Steel
Gear None
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Horrific apendage x2 - E - - S -1 2 -
Massive tentacles (50¢) E 4" - - S+1 - 1 -
Drag, Entangle, Melee, Versatile

Burner - Wrecker (Prospect)

No notes added yet.

Burner

Dead
Wrecker (Prospect)
155¢
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 4+ 3 3 1 3+ 1 9+ 8+ 8+ 8+
Rules Fast LearnerHot-headedPromotion (Orlock Road Sergeant or Arms Master)Tools of the Trade
XP 4 XP
Skills None
Legendary Names None
Gear Jump booster
Injuries Memorable Death
Advancements None

Brightside - Gunner (Specialist) (Ganger)

No notes added yet.

Brightside

Dead
Gunner (Specialist) (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 6+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Orlock Specialist)Tools of the Trade
XP 6 XP
Skills Fearsome
Legendary Names None
Gear None
Injuries Horrid Scars
Advancements None

Fitzy - Gunner (Ganger)

No notes added yet.

Fitzy

Dead
Gunner (Ganger)
60¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 6+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Orlock Specialist)
XP 4 XP
Skills None
Legendary Names None
Gear None
Injuries Memorable Death
Advancements None

Gary - Greenhorn (Juve)

No notes added yet.

Gary

Dead
Greenhorn (Juve)
30¢
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 3 1 3+ 1 7+ 8+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Orlock Specialist)
XP 5 XP
Skills None
Legendary Names None
Gear None
Injuries Memorable Death , Convalescence
Advancements None