Campaign Actions
Meat feast
Added 1 XP for Notorious B.U.G. - Training xp
Outcome: Current: 10 XP, Total: 34 XPBug gets d3 xp
Rolled 1D6: 2 = 2 Outcome: 1xp for bug 😞Herder training program- intelligence test 7+ notorious BUG gets d3 xp
Rolled 2D6: 3 , 6 = 9 Outcome: Bug gets d3 extra xpAdded 9 XP for Notorious B.U.G.
Outcome: Current: 9 XP, Total: 33 XPAdded 3 XP for Zero
Outcome: Current: 4 XP, Total: 4 XPAdded 2 XP for Rocket lad
Outcome: Current: 6 XP, Total: 6 XPAdded 1 XP for Marvin
Outcome: Current: 2 XP, Total: 2 XPAdded 1 XP for Bucky done gun
Outcome: Current: 5 XP, Total: 5 XPAdded 1 XP for Charcoal
Outcome: Current: 6 XP, Total: 14 XPRolling for advancement to Buggie Smalls
Rolled 2D6: 5 , 4 = 9 Outcome: Improved IntelligenceAdded 5 XP for Buggie Smalls
Outcome: Current: 8 XP, Total: 14 XPAdded 1 XP for Ashole
Outcome: Current: 1 XP, Total: 14 XPD3 rep for win +1 for new opponent
Rolled 1D6: 4 = 4 Outcome: +5 repTrading post roll leader and 2 champs
Rolled 3D6: 1 , 6 , 2 = 9 Outcome: 9+4=13 for rarity6d6x10 creds for ooa enemies
Rolled 6D6: 2 , 3 , 1 , 3 , 4 , 6 = 19 Outcome: 190 credsBattle created: Hit and Run on 2026-07-16. Gangs: Democratic Republic of the Spire, Thee Asholes.
KB-7601 "Kneebreaker" spent 8 XP to advance
Outcome: Improved ToughnessAdded 3 XP for KB-7601 "Kneebreaker"
Outcome: Current: 8 XP, Total: 8 XPBought Enforcer boltgun for GF-727 (50¢)
Outcome: Credits remaining: 85¢Bought Concussion carbine for GF-727 (30¢)
Outcome: Credits remaining: 105¢Bought Web pistol for Ashole (90¢)
Outcome: Credits remaining: 0¢Sold equipment from stash: Stalking knife (20¢)
Outcome: +20¢ (to 90¢)Moved Stalking knife from Colin to stash (20¢)
Outcome: Credits remaining: 70¢Bought Stalking knife for Colin (20¢)
Outcome: Credits remaining: 70¢Bought Armoured undersuit for KB-7601 "Kneebreaker" (25¢)
Outcome: Credits remaining: 135¢Bought Long blade for Zero (30¢)
Outcome: Credits remaining: 90¢Equipped Biochar with Armoured undersuit from stash (25¢)
Outcome: Credits remaining: 120¢Equipped Ashole with Armoured undersuit from stash (25¢)
Outcome: Credits remaining: 120¢Bought Armoured undersuit for Stash (25¢)
Outcome: Credits remaining: 120¢Bought Armoured undersuit for Stash (25¢)
Outcome: Credits remaining: 145¢Sold equipment from stash: Ablative overlay (20¢)
Outcome: +20¢ (to 170¢)Sold equipment from stash: Ablative overlay (20¢)
Outcome: +20¢ (to 150¢)Sold equipment from stash: Ablative overlay (20¢)
Outcome: +20¢ (to 130¢)Wrongly bought 3x ablative overlay. Refunded them and bought 2x armoured undersuit which I meant to get after the last game
Outcome: Refunded 60 credsMoved Ablative overlay from Charcoal to stash (20¢)
Outcome: Credits remaining: 110¢Moved Ablative overlay from Biochar to stash (20¢)
Outcome: Credits remaining: 110¢Moved Ablative overlay from Ashole to stash (20¢)
Outcome: Credits remaining: 110¢Hab level d6 on 4+ get free juve
Rolled 1D6: 4 = 4 Outcome: Woo hoo free juveD6 roll for settlement free juve and 25 creds equipment on 3+
Rolled 1D6: 1 = 1 Outcome: No free juve4d6x10 creds from territories
Rolled 4D6: 2 , 1 , 4 , 4 = 11 Outcome: 110 creds from turf rolls