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Thee Asholes

Ash Wastes Nomads (TotW)
R Cr St W
1970¢ 75¢ 2045¢

Actions

Log Action

From Meat feast

TimbertronThee Asholes
1 week, 5 days ago

Added 60¢: 60 creds from gunk tank

Outcome: +60¢ (to 75¢)
TimbertronThee Asholes
1 week, 5 days ago

Slim Jim spent 8 XP to advance

Outcome: Improved Toughness
TimbertronThee Asholes
1 week, 5 days ago

Rocket lad spent 8 XP to advance

Outcome: Improved Toughness
TimbertronThee Asholes
1 week, 5 days ago

Rolling for advancement to Buglous

Rolled 2D6: 2 , 1 = 3 Outcome: Improved Weapon Skill
TimbertronThee Asholes
1 week, 5 days ago

Reputation Update: Thee Asholes gained 1 Reputation (new total: 15)

View all actions →

Assets & Resources

Assets

Ash Gate (Territory)
Transfer

ASH GATE

The great ash gates that connect a hive to the wastes and other regions of Necromunda are the loci of trade and contact with the outside world.

TERRITORY BOON

Recruit: Roll a D6: on a result of 4+, the controlling gang can add a Palanite Rookie Patrolman, an Initiate, a Helot Cultist, a Juve or equivalent (as appropriate to their gang) to their roster without having to spend any credits. Equipment that is not part of the fighter's basic cost must be purchased at the normal cost, or supplied from the gang's Stash.

Income: Add 2D6x10 credits to the controlling gang's Stash.

BOONS WHEN RUINED

Starvation: Add D6 portions of Meat to the controlling gang's Stash.

Scavenging: Add 2D3 Scavenging rolls to the controlling gang's Stash.

Hab Level (Territory)
Transfer

HAB LEVEL

Huge sections of the hive are given over to residential habitation, blocks of tiny living spaces and coffin quarters where workers might rest briefly between cycles.

TERRITORY BOON

Reputation: Whist it controls this Territory, the gang adds D6 to its Reputation.

Income: Add D6x10 credits to the controlling gang's Stash.

BOONS WHEN RUINED

Starvation: Add D6 portions of Meat to the controlling gang's Stash.

Scavenging: Add D3 Scavenging rolls to the controlling gang's stash.

Settlement (Territory)
Transfer

SETTLEMENT

Hive settlements come in all shapes and sizes, from tiny scrapper holesteads and remote prospector outposts to sprawling walled towns and gateway cities.

TERRITORY BOON

Recruit: Roll a D6: on a result of 3+, the controlling gang can add a Palanite Rookie Patrolman, an Initiate, a Helot Cultist, a Juve or equivalent (as appropriate to their gang) to their roster without having to spend any credits.

Fighters gained in this way come equipped with 25 credits of equipment purchased from their

Gang Equipment List at no additional cost.

Income: Add D6x10 credits to the controlling gang's Stash.

BOONS WHEN RUINED

Recruit: Roll a D6: on a result of 3+, the controlling gang can add a Palanite Rookie Patrolman, an Initiate, a Helot Cultist, a Juve or equivalent (as appropriate to their gang) to their roster without having to spend any credits. Equipment that is not part of the fighter's basic cost must be purchased at the normal cost, or supplied from the gang's Stash.

Starvation: Add D6 portions of Meat to the controlling gang's Stash.

Resources

Reputation 15 Modify

Attributes

Alignment Outlaw
Tribe Oilrun Stalkers

Fighters

Kha’tragi Chieftain Leader 1
Ashwing Helamite Exotic Beast 2
Naku’taari Watcher Champion 2
Sha’dar Hunter Specialist 1
Arthromite Spinewyrm Exotic Beast 1
Run’taani Dust Runner Juve 5
Arthromite Herder Hanger-on 1
Arthromite Duneskuttler Brute 1
Total 14

Stash

75¢

Stash Credits

75¢

Ashole

375¢
Kha’tragi Chieftain (Leader)
M WS BS S T W I A Ld Cl Wil Int
7" 3+ 4+ 3 4 2 3+ 2 5+ 5+ 6+ 6+
Rules Gang Hierarchy (Leader)Gang LeaderGroup Activation (2)Tools of the Trade
XP 2 XP
Skills Dodge
Gear Mesh armour (15¢)Ashwing helamite (30¢)Armoured undersuit (25¢)Ash cloakSky mantle
Injuries Out Cold
Advancements 2
Weapons S L S L Str Ap D Am
Chain lance (55¢) E 2" -1 - +2 -2 2 -
Lance, Melee, Unwieldy, Versatile
Web pistol (90¢) - T - - 4 - - 6+
Silent, Template, Web
No lore added yet.
No notes added yet.

Buggie Smalls

Ashwing Helamite (Exotic Beast)
M WS BS S T W I A Ld Cl Wil Int
8" 4+ 6+ 3 3 1 2+ 1 9+ 8+ 8+ 9+
Rules Ashwing LureFlightLong Leash (9")
XP 3 XP
Skills None
Gear None
Injuries None
Advancements 2
Weapons S L S L Str Ap D Am
Toxic mandibles - E - - - -1 - -
Melee, Toxin
No lore added yet.
No notes added yet.

Biochar

295¢
Naku’taari Watcher (Champion)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 3 3 2 3+ 2 7+ 7+ 7+ 7+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
XP 7 XP
Skills Hip Shooting
Gear Mesh armour (15¢)Ashwing helamite (30¢)Armoured undersuit (25¢)Ash cloakSky mantle
Injuries Humiliated , Lesson Learned
Advancements None
Weapons S L S L Str Ap D Am
Web gun (125¢) - T - - 5 - - 5+
Silent, Template, Web
No lore added yet.
No notes added yet.

Buglous

Ashwing Helamite (Exotic Beast)
M WS BS S T W I A Ld Cl Wil Int
8" 3+ 6+ 3 3 1 2+ 1 9+ 8+ 9+ 10+
Rules Ashwing LureFlightLong Leash (9")
XP 0 XP
Skills None
Gear None
Injuries None
Advancements 1
Weapons S L S L Str Ap D Am
Toxic mandibles - E - - - -1 - -
Melee, Toxin
No lore added yet.
No notes added yet.

Charcoal

395¢
Naku’taari Watcher (Champion)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 2+ 3 4 2 3+ 2 6+ 6+ 7+ 7+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
XP 0 XP
Skills Bring It Down
Gear Suspensor harness (40¢)Mesh armour (15¢)Rocket pack (5¢)Ash cloakSky mantle
Injuries None
Advancements 2
Weapons S L S L Str Ap D Am
Charge caster* (155¢)
krak rockets 20" 40" +1 - 6 -2 3 6+
Unwieldy
shock blast rockets 20" 40" 1 - 4 - 1 6+
Blast (5"), Shock, Unwieldy
Long rifle (30¢) 24" 48" - +1 4 -1 1 4+
Knockback
No lore added yet.
No notes added yet.

Brian

180¢
Sha’dar Hunter (Specialist)
M WS BS S T W I A Ld Cl Wil Int
6" 4+ 4+ 3 3 1 3+ 2 7+ 6+ 7+ 8+
Rules Gang Fighter (Specialist)Tools of the TradeWasteland Ambushers
XP 2 XP
Skills None
Gear Mesh armour (15¢)Arthromite spinewyrm (45¢)Armoured undersuit (25¢)Ash cloakSky mantle
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Venom whip (30¢) E 2" -1 - - - - -
Melee, Toxin, Versatile
No lore added yet.
No notes added yet.

Arthromite Spinewyrm

Arthromite Spinewyrm (Exotic Beast)
M WS BS S T W I A Ld Cl Wil Int
6" 4+ 6+ 3 3 1 3+ 1 8+ 7+ 8+ 9+
Rules BurrowingSmall Target
XP 1 XP
Skills None
Gear None
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Barbed fangs - E - - S - 1 -
Melee, Rending
No lore added yet.
No notes added yet.

Bucky done gun

60¢
Run’taani Dust Runner (Juve)
M WS BS S T W I A Ld Cl Wil Int
6" 6+ 5+ 3 3 1 3+ 1 9+ 7+ 8+ 9+
Rules Fast LearnerGang Fighter (Juve)Promotion (Ash Waste Nomads Specialist)
XP 5 XP
Skills None
Gear Ash cloakSky mantle
Injuries Hand Injury
Advancements None
Weapons S L S L Str Ap D Am
Blast carbine (25¢) 10" 24" +2 - 3 - 1 5+
Rapid Fire (1), Shock
No lore added yet.
No notes added yet.

Marvin

60¢
Run’taani Dust Runner (Juve)
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 3 1 3+ 1 9+ 7+ 8+ 9+
Rules Fast LearnerGang Fighter (Juve)Promotion (Ash Waste Nomads Specialist)
XP 3 XP
Skills None
Gear Ash cloakSky mantle
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Blast carbine (25¢) 10" 24" +2 - 3 - 1 5+
Rapid Fire (1), Shock
No lore added yet.
No notes added yet.

Rocket lad

95¢
Run’taani Dust Runner (Juve)
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 4 1 3+ 1 9+ 7+ 8+ 9+
Rules Fast LearnerGang Fighter (Juve)Promotion (Ash Waste Nomads Specialist)
XP 0 XP
Skills Fearsome
Gear Rocket pack (5¢)Ash cloakSky mantle
Injuries Horrid Scars
Advancements 1
Weapons S L S L Str Ap D Am
Blast carbine (25¢) 10" 24" +2 - 3 - 1 5+
Rapid Fire (1), Shock
No lore added yet.
No notes added yet.

Slim Jim

90¢
Run’taani Dust Runner (Juve)
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 4 1 3+ 1 9+ 7+ 8+ 9+
Rules Fast LearnerGang Fighter (Juve)Promotion (Ash Waste Nomads Specialist)
XP 2 XP
Skills None
Gear Ash cloakSky mantle
Injuries Out Cold
Advancements 1
Weapons S L S L Str Ap D Am
Blast carbine (25¢) 10" 24" +2 - 3 - 1 5+
Rapid Fire (1), Shock
No lore added yet.
No notes added yet.

Zero

80¢
Run’taani Dust Runner (Juve)
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 3 1 3+ 1 9+ 7+ 8+ 9+
Rules Fast LearnerGang Fighter (Juve)Promotion (Ash Waste Nomads Specialist)
XP 5 XP
Skills None
Gear Ash cloakSky mantle
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Blast pistol (15¢) 8" 12" +1 - 3 - 1 4+
Shock, Sidearm
Long blade (30¢) - E - +1 S -2 1 -
Melee, Parry
No lore added yet.
No notes added yet.

Buggin out

40¢
Arthromite Herder (Hanger-on)
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 4+ 3 3 1 4+ 1 7+ 5+ 6+ 7+
Rules Arthromite WhispererTraining Program
XP 0 XP
Skills Born to the Wastes
Gear Ash cloakMesh armour
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Hunters polearm - E - - +1 -1 1 -
Melee
No lore added yet.
No notes added yet.

Notorious B.U.G.

270¢
Arthromite Duneskuttler (Brute)
M WS BS S T W I A Ld Cl Wil Int
8" 2+ 5+ 5 5 3 3+ 4 7+ 6+ 8+ 8+
Rules Hard to KillWall Scuttler
XP 12 XP
Skills Nerves of SteelFearsome
Gear Carapace (heavy)
Injuries None
Advancements 5
Weapons S L S L Str Ap D Am
Mandibles (arthromite duneskuttler) - E - - S -1 2 -
Melee, Rending
No lore added yet.
No notes added yet.

Pokey

Dead
Sha’dar Hunter (Specialist)
M WS BS S T W I A Ld Cl Wil Int
6" 4+ 4+ 3 3 1 3+ 2 7+ 6+ 8+ 9+
Rules Gang Fighter (Specialist)Tools of the TradeWasteland Ambushers
XP 3 XP
Skills None
Gear Mesh armour (15¢)Ash cloakSky mantle
Injuries Head Injury
Advancements None
No lore added yet.
No notes added yet.
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  • Stash

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  • Ashole

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  • Buggie Smalls

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  • Biochar

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  • Buglous

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  • Charcoal

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  • Brian

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  • Arthromite Spinewyrm

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  • Bucky done gun

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  • Marvin

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  • Rocket lad

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  • Slim Jim

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  • Zero

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  • Buggin out

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  • Notorious B.U.G.

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  • Pokey

    <iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/n23/list/a2284bb7-a5a9-4481-85cb-7fc2c6425d77/fighter/f6f6729b-7d1c-4cdf-9e1a-709d00e5f740/embed?theme=auto"></iframe>

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