Campaign Actions
Dome, Sweet Dome!
Dutch spent 12 XP to advance
Outcome: Improved WoundsDillon spent 12 XP to advance
Outcome: Gained Trick Shot skillInjury: Lunk suffered Spinal Injury
Outcome: Lunk was put into RecoveryAdded 3 XP for Lunk
Outcome: Current: 3 XP, Total: 3 XPInjury: Bear suffered Impressive Scars
Outcome: Bear was put into ActiveAdded 1 XP for Bear
Outcome: Current: 7 XP, Total: 12 XPAdded 7 XP for Hawk
Outcome: Current: 7 XP, Total: 7 XPAdded 2 XP for Billy
Outcome: Current: 6 XP, Total: 16 XPInjury: Lucky suffered Hobbled
Outcome: Lucky was put into RecoveryInjury: Lucky suffered Horrid Scars
Outcome: Lucky was put into ActiveAdded 7 XP for Lucky
Outcome: Current: 14 XP, Total: 26 XPAdded 9 XP for Dillon
Outcome: Current: 12 XP, Total: 37 XPInjury: Blain suffered Humiliated
Outcome: Blain was put into ConvalescenceAdded 1 XP for Blain
Outcome: Current: 1 XP, Total: 1 XPAdded 1 XP for Princess
Outcome: Current: 1 XP, Total: 1 XPAdded 10 XP for Dutch
Outcome: Current: 13 XP, Total: 35 XPResources Update: Dutch’s Ded Hedz gained 3 Resources (new total: 7)
Reputation Update: Dutch’s Ded Hedz gained 4 Reputation (new total: 12)
Chompy Widget spent 6 XP to advance
Outcome: Gained Marksman skillRolling for advancement to Obstinate Matilda
Rolled 2D6: 3 , 2 = 5 Outcome: Improved ToughnessRolling for advancement to Groggy Brandon
Rolled 2D6: 2 , 5 = 7 Outcome: Improved MovementRolling for advancement to Groggy Brandon
Rolled 2D6: 3 , 2 = 5 Outcome: Improved ToughnessRolling for advancement to Groggy Brandon
Rolled 2D6: 4 , 4 = 8 Outcome: Improved WillpowerAdded 22 XP for Groggy Brandon
Outcome: Current: 23 XP, Total: 45 XPGroggy Brandon spent 6 XP to advance
Outcome: Gained Savvy Trader skillRolling for advancement to Groggy Brandon
Rolled 2D6: 3 , 3 = 6Weak Darek spent 6 XP to advance
Outcome: Improved Weapon SkillCorpulent Bezoar spent 6 XP to advance
Outcome: Improved Weapon SkillAdded 1 XP for Groggy Brandon
Outcome: Current: 7 XP, Total: 23 XPAdded 1 XP for Tony
Outcome: Current: 7 XP, Total: 7 XPAdded 1 XP for T-rex
Outcome: Current: 2 XP, Total: 8 XPAdded 1 XP for Luke
Outcome: Current: 7 XP, Total: 7 XPAdded 1 XP for Juan
Outcome: Current: 6 XP, Total: 6 XPAdded 1 XP for Karl
Outcome: Current: 4 XP, Total: 4 XPAdded 1 XP for Jack
Outcome: Current: 2 XP, Total: 2 XPAdded 2 XP for Obstinate Matilda
Outcome: Current: 4 XP, Total: 10 XPAdded 1 XP for Harry
Outcome: Current: 2 XP, Total: 2 XPAdded 1 XP for Luigi (Mario 2)
Outcome: Current: 2 XP, Total: 2 XPAdded 1 XP for Gareth
Outcome: Current: 4 XP, Total: 4 XPAdded 1 XP for Ed
Outcome: Current: 4 XP, Total: 9 XPAdded 3 XP for Groggy Brandon
Outcome: Current: 6 XP, Total: 22 XPAdded 1 XP for The Bruce
Outcome: Current: 1 XP, Total: 1 XPInjury: Weak Darek suffered Horrid Scars
Outcome: Weak Darek was put into ActiveAdded 1 XP for Sgt. Major
Outcome: Current: 5 XP, Total: 5 XPRecovery: Weak Darek recovered from Convalescence
Outcome: Fighter became availableAdded 1 XP for Capt. Alan
Outcome: Current: 9 XP, Total: 9 XPAdded 2 XP for Weak Darek
Outcome: Current: 6 XP, Total: 6 XPAdded 4 XP for Jronsoning Bonson
Outcome: Current: 4 XP, Total: 4 XPAdded 2 XP for Corpulent Bezoar
Outcome: Current: 7 XP, Total: 13 XP