Campaign Actions
Necrofunda Law and Misrule
Bought Mesh armour for Stoolie (15¢)
Outcome: Credits remaining: 55¢Bought Reclaimed autopistol for Snitch (5¢)
Outcome: Credits remaining: 70¢Bought Laspistol for Snitch (10¢)
Outcome: Credits remaining: 75¢Bought Mesh armour for Snitch (15¢)
Outcome: Credits remaining: 85¢Bought Shotgun for Snitch (30¢)
Outcome: Credits remaining: 100¢Added 120¢: Credits for hive scum (×2) equipement. As I cant work out how to add for free!
Outcome: +120¢ (to 130¢)Bought Concussion carbine for Dietrich (30¢)
Outcome: Credits remaining: 10¢Equipped Hicks with Mesh armour from stash (15¢)
Outcome: Credits remaining: 40¢Reassigned Flak armour from Hicks to Dietrich (10¢)
Outcome: Credits remaining: 40¢Bought Mesh armour for Stash (15¢)
Outcome: Credits remaining: 40¢Equipped Apone with Mesh armour from stash (15¢)
Outcome: Credits remaining: 55¢Bought Mesh armour for Stash (15¢)
Outcome: Credits remaining: 55¢Added 45¢: Refund for rolling free ganger
Outcome: +45¢ (to 70¢)Hired Dietrich (45¢)
Outcome: Credits remaining: 25¢Added 1 XP for Vasquez
Outcome: Current: 1 XP, Total: 1 XPAdded 1 XP for Frost
Outcome: Current: 1 XP, Total: 1 XPAdded 1 XP for Drake
Outcome: Current: 1 XP, Total: 1 XPAdded 3 XP for Hudson
Outcome: Current: 3 XP, Total: 3 XPAdded 2 XP for Hicks
Outcome: Current: 2 XP, Total: 2 XPAdded 5 XP for Apone
Outcome: Current: 5 XP, Total: 5 XPReputation Update: Precinct LV-426 gained 2 Reputation (new total: 2)
Added 70¢: Settlement and scenario earnings
Outcome: +70¢ (to 70¢)Added 1 XP for Cultist 7
Outcome: Current: 3 XP, Total: 3 XPAdded 1 XP for Cultist 6
Outcome: Current: 5 XP, Total: 5 XPAdded 1 XP for Cultist 4
Outcome: Current: 4 XP, Total: 4 XPReduced 1 XP for Cultist 3
Outcome: Current: 2 XP, Total: 2 XPAdded 1 XP for Cultist 3
Outcome: Current: 3 XP, Total: 3 XPAdded 1 XP for Chaos Familiar
Outcome: Current: 3 XP, Total: 3 XPEquipped Cultist 2 with Autogun from stash (15¢)
Outcome: Credits remaining: 80¢Equipped Cultist 1 with Autogun from stash (15¢)
Outcome: Credits remaining: 80¢Hired Cultist 2 (35¢)
Outcome: Credits remaining: 80¢Hired Cultist 1 (35¢)
Outcome: Credits remaining: 115¢Death: Cultist 2 was killed
Outcome: Cultist 2 is permanently dead. All equipment transferred to stash.Injury: Cultist 2 suffered Memorable Death
Outcome: Cultist 2 was put into DeadRecovery: Demagogue recovered from Convalescence
Outcome: Fighter became availableAdded 1 XP for Disciple 1
Outcome: Current: 1 XP, Total: 15 XPReputation Update: Nameless curse gained 2 Reputation (new total: 7)
Bought Grapnel launcher for Hercules Helduun (25¢)
Outcome: Credits remaining: 130¢Added 150¢: Scenario income
Outcome: +150¢ (to 155¢)Bought Grapnel launcher for Hades Helduun (25¢)
Outcome: Credits remaining: 5¢Prometheus spent 5 XP to advance
Outcome: Improved MovementAdded 3 XP for Plato
Outcome: Current: 7 XP, Total: 7 XPAdded 1 XP for Aristotle
Outcome: Current: 3 XP, Total: 9 XPAdded 1 XP for Acropolis Kul
Outcome: Current: 2 XP, Total: 8 XPAdded 4 XP for Zeus Kal'loon
Outcome: Current: 5 XP, Total: 5 XPAdded 2 XP for Hercules Helduun
Outcome: Current: 7 XP, Total: 12 XPAdded 2 XP for Hades Helduun
Outcome: Current: 3 XP, Total: 8 XP