Campaign Actions
In the Shadows of the Rustyards
Added 9 XP for Roland Deschain
Outcome: Current: 13 XP, Total: 40 XPAdded 70¢
Outcome: +70¢ (to 121¢)Added 40¢
Outcome: +40¢ (to 51¢)Spent 9 XP for Jumbo MKII - Precision shot skill
Outcome: Current: 1 XP, Total: 10 XPWillie Camper spent 8 XP to advance
Outcome: Improved ToughnessLankenstein spent 6 XP to advance
Outcome: Improved Weapon SkillDaddy Longlegs spent 6 XP to advance
Outcome: Improved Ballistic SkillBought Respirator for Jumbo MKII (15¢)
Outcome: Credits remaining: 13¢Bought Respirator for Lankenstein (15¢)
Outcome: Credits remaining: 28¢Moved Ironhead autopistol from Jumbo MKII to stash (20¢)
Outcome: Credits remaining: 43¢Bought Ironhead meltagun for Jumbo MKII (155¢)
Outcome: Credits remaining: 43¢Equipped Lankenstein with Bolt spitter from stash (40¢)
Outcome: Credits remaining: 198¢Moved Bolt spitter from Lankenstein to stash (40¢)
Outcome: Credits remaining: 198¢Bought Ironhead meltagun for Willie Camper (155¢)
Outcome: Credits remaining: 198¢Moved Fighting knife from Willie Camper to stash (15¢)
Outcome: Credits remaining: 353¢Equipped Daddy Longlegs with Power hammer from stash (45¢)
Outcome: Credits remaining: 353¢Moved Power hammer from Daddy Longlegs to stash (45¢)
Outcome: Credits remaining: 353¢Moved Ironhead boltgun from Daddy Longlegs to stash (95¢)
Outcome: Credits remaining: 353¢Bought Mining laser* for Daddy Longlegs (125¢)
Outcome: Credits remaining: 353¢Added 1 XP for Little John - Participation
Outcome: Current: 4 XP, Total: 4 XPAdded 3 XP for Jumbo MKII - Participation, knockdown and kill
Outcome: Current: 10 XP, Total: 10 XPAdded 4 XP for Lankenstein - Escaping and knockdown
Outcome: Current: 9 XP, Total: 15 XPAdded 3 XP for Willie Camper - Participation, knockdown and kill
Outcome: Current: 9 XP, Total: 9 XPAdded 4 XP for Daddy Longlegs - Participation, leader xp, and freeing captive
Outcome: Current: 7 XP, Total: 13 XPAdded 1 XP for C.J II - Victory
Outcome: Current: 2 XP, Total: 2 XPAdded 1 XP for Jumbo MKII - Victory
Outcome: Current: 7 XP, Total: 7 XPAdded 1 XP for Jack - Victory
Outcome: Current: 3 XP, Total: 3 XPAdded 1 XP for Lankenstein - Victory
Outcome: Current: 5 XP, Total: 11 XPAdded 1 XP for Willie Camper - Victory
Outcome: Current: 6 XP, Total: 6 XPAdded 1 XP for Daddy Longlegs - Victory
Outcome: Current: 3 XP, Total: 9 XPAdded 115¢: Victory and territory
Outcome: +115¢ (to 473¢)Added 1 XP for C.J II
Outcome: Current: 1 XP, Total: 1 XPAdded 3 XP for Jumbo MKII - 1 participation 1 knockdown 1 kill
Outcome: Current: 6 XP, Total: 6 XPAdded 2 XP for Jack - 1 participation 1 knockdown
Outcome: Current: 2 XP, Total: 2 XPAdded 3 XP for Lankenstein - 1 participation 2 knockdown and kill
Outcome: Current: 4 XP, Total: 10 XPAdded 2 XP for Willie Camper - 1 participation 1 kill
Outcome: Current: 5 XP, Total: 5 XPAdded 1 XP for Daddy Longlegs - Participation
Outcome: Current: 2 XP, Total: 8 XPSold equipment from stash: Blast rifle (15¢ - 4×10 = 5¢)
Rolled 1D6: 4 = 4 Outcome: +5¢ (to 20¢)Sold equipment from stash: Blast rifle (15¢ - 6×10 = 5¢)
Rolled 1D6: 6 = 6 Outcome: +5¢ (to 15¢)Equipped Swiftsight with Long blade from stash (30¢)
Outcome: Credits remaining: 10¢Equipped Ae with Blast carbine from stash (25¢)
Outcome: Credits remaining: 10¢Moved Blast carbine from Eae to stash (25¢)
Outcome: Credits remaining: 10¢Equipped Eae with Blast carbine from stash (25¢)
Outcome: Credits remaining: 10¢Spent 60¢: for the 3 upgrades
Outcome: -60¢ (to 10¢)Added 1 XP for Gae
Outcome: Current: 4 XP, Total: 4 XPInjury: Gae suffered Impressive Scars
Outcome: Gae was put into ActiveInjury: Ae suffered Humiliated
Outcome: Ae was put into ConvalescenceAdded 1 XP for Ae
Outcome: Current: 6 XP, Total: 6 XP