Campaign Actions
Gang War Never Changes
George Villiers, 1st Duke of Secundus spent 9 XP to advance
Outcome: Gained Got Your Six skillAdded 8 XP for George Villiers, 1st Duke of Secundus
Outcome: Current: 12 XP, Total: 12 XPSir Thomas Fairfax spent 9 XP to advance
Outcome: Gained Restraint Protocols skillAdded 1 XP for Sir Arthur Haselrig
Outcome: Current: 4 XP, Total: 22 XPEquipped Mr. John Pym with Meltagun from stash (135¢)
Outcome: Credits remaining: 60¢Bought Meltagun for Stash (135¢)
Outcome: Credits remaining: 60¢Mr. John Pym spent 9 XP to advance
Outcome: Gained Got Your Six skillReassigned Smoke grenades from Sir William Waller to Mr. John Pym (15¢)
Outcome: Credits remaining: 195¢Added 3 XP for Sir Thomas Fairfax
Outcome: Current: 10 XP, Total: 10 XPAdded 3 XP for Mr. John Pym
Outcome: Current: 9 XP, Total: 27 XPState Change: Sir William Waller changed from Convalescence to Active
Outcome: Sir William Waller is now ActiveNathri Malaak spent 3 XP to advance
Outcome: Improved WillpowerUrgu Saal spent 3 XP to advance
Outcome: Improved WillpowerBought Psychic familiar for Urgu Saal (25¢)
Outcome: Credits remaining: 130¢Territory Transfer: Synth Still transferred from no one to Sir Arthur Haselrig's Most Honorable Riot Suppression and Bomb Disposal Outfit
Injury: Verduss Gol suffered Convalescence
Outcome: Verduss Gol was put into ConvalescenceInjury: Garus Vehn suffered Convalescence
Outcome: Garus Vehn was put into ConvalescenceInjury: Garus Vehn suffered Partially Deafened
Outcome: Garus Vehn was put into ActiveInjury: Xennek Thay suffered Horrid Scars
Outcome: Xennek Thay was put into ActiveInjury: Urgu Saal suffered Convalescence
Outcome: Urgu Saal was put into ConvalescenceReputation Update: Sir Arthur Haselrig's Most Honorable Riot Suppression and Bomb Disposal Outfit gained 2 Reputation (new total: 4)
Added 90¢: Victory on the defense + toll + precinct
Outcome: +90¢ (to 195¢)Rolling for advancement to Verduss Gol
Rolled 2D6: 1 , 3 = 4 Outcome: Improved Ballistic SkillAdded 1 XP for Verduss Gol
Outcome: Current: 6 XP, Total: 6 XPAdded 1 XP for Xennek Thay
Outcome: Current: 6 XP, Total: 6 XPAdded 1 XP for Hyldak Slaarn
Outcome: Current: 2 XP, Total: 2 XPAdded 1 XP for Gorthar
Outcome: Current: 2 XP, Total: 20 XPAdded 1 XP for Draugu
Outcome: Current: 2 XP, Total: 8 XPAdded 1 XP for Garus Vehn
Outcome: Current: 4 XP, Total: 4 XPAdded 3 XP for Urgu Saal
Outcome: Current: 5 XP, Total: 10 XPAdded 95¢
Outcome: +95¢ (to 155¢)Added 1 XP for Psychic Familiar
Outcome: Current: 1 XP, Total: 1 XPAdded 1 XP for Nathri Malaak
Outcome: Current: 7 XP, Total: 7 XPReputation Update: Children of The Exalted Wyrm lost 1 Reputation (new total: 8)
Bought Armoured undersuit for Mr. John Pym (25¢)
Outcome: Credits remaining: 105¢Bought Armoured undersuit for Lt Gen Henry Wilmot (25¢)
Outcome: Credits remaining: 130¢Bought Smoke grenades for Sir William Waller (15¢)
Outcome: Credits remaining: 155¢Bought Smoke grenades for Mr. William Strode (15¢)
Outcome: Credits remaining: 170¢Bought Plasma pistol for Sir Arthur Haselrig (50¢)
Outcome: Credits remaining: 185¢Battle Report created: Murder Cyborg on 2025-12-15. Brotherhood of Luminous Souls, Iron Angels participated.
Outcome: Winners: Brotherhood of Luminous SoulsTerritory Transfer: Corpse Farm transferred from no one to Children of The Exalted Wyrm
State Change: Xennek Thay changed from Convalescence to Active
Outcome: Xennek Thay is now ActiveAdded 40¢: Refund for tech bazaar
Outcome: +40¢ (to 90¢)Bought Carapace (light) for Grand illuminate Phorus (80¢)
Outcome: Credits remaining: 50¢Moved Mesh armour from Grand illuminate Phorus to stash (15¢)
Outcome: Credits remaining: 130¢Sold equipment from stash: Two-handed hammer* (35¢ - 4×10 = 5¢)
Rolled 1D6: 4 = 4 Outcome: +5¢ (to 60¢)Reassigned Two-handed hammer* from Draugu to Gorthar (35¢)
Outcome: Credits remaining: 55¢Reassigned Heavy rock saw* from Gorthar to Draugu (120¢)
Outcome: Credits remaining: 55¢Aquanaut Jasus spent 3 XP to advance
Outcome: Improved WillpowerAquanaut Jasus spent 3 XP to advance
Outcome: Improved Willpower