Campaign Actions
Gang War Never Changes
Bought Armoured undersuit for Prince Rupert (25¢)
Outcome: Credits remaining: 830¢Equipped George Goring, Lord Goring with Subjugation pattern grenade launcher from stash (80¢)
Outcome: Credits remaining: 855¢Equipped George Goring, Lord Goring with Vigilance pattern assault shield from stash (40¢)
Outcome: Credits remaining: 855¢Equipped George Goring, Lord Goring with Layered flak armour from stash (20¢)
Outcome: Credits remaining: 855¢Equipped Prince Rupert with Layered flak armour from stash (20¢)
Outcome: Credits remaining: 855¢Equipped Prince Rupert with SLHG pattern assault ram ‘Sledge hammer’* from stash (90¢)
Outcome: Credits remaining: 855¢State Change: Mr. John Pym changed from Recovery to Active
Outcome: Mr. John Pym is now ActiveHired George Goring, Lord Goring (55¢)
Outcome: Credits remaining: 855¢Hired Prince Rupert (90¢)
Outcome: Credits remaining: 910¢Reduced 1800¢: clerical error
Outcome: -1800¢ (to 1000¢, all time: 2280¢)Added 2000¢: refund on ocelot
Outcome: +2000¢ (to 2800¢)Bought Shock stave for Nathri Malaak (25¢)
Outcome: Credits remaining: 90¢Urgu Saal spent 9 XP to advance
Outcome: Gained Infiltrate skillReassigned Heavy rock saw* from Malagog to Draugu (120¢)
Outcome: Credits remaining: 5¢Reassigned Heavy rock saw* from Draugu to Malagog (120¢)
Outcome: Credits remaining: 5¢Bought Mesh armour for Malagog (15¢)
Outcome: Credits remaining: 5¢Hired Malagog (95¢)
Outcome: Credits remaining: 20¢Equipped Sevran Thok with Lasgun from stash (15¢)
Outcome: Credits remaining: 90¢Equipped Nathri Malaak with Shock stave from stash (25¢)
Outcome: Credits remaining: 90¢Bought Shock stave for Stash (25¢)
Outcome: Credits remaining: 90¢Equipped Zakra Vedd with Boltgun from stash (55¢)
Outcome: Credits remaining: 115¢Reassigned Grenade launcher from Zakra Vedd to Okarra Vuld (55¢)
Outcome: Credits remaining: 115¢Hired Okarra Vuld (45¢)
Outcome: Credits remaining: 115¢Hired Okarra Vuld (90¢)
Outcome: Credits remaining: 70¢Hired Sevran Thok (45¢)
Outcome: Credits remaining: 160¢Mr. Russ spent 5 XP to advance
Outcome: Improved MovementMr. Russ spent 6 XP to advance
Outcome: Improved Ballistic SkillFalco spent 4 XP to advance
Outcome: Improved CoolAdded 3 XP for Falco - 2XP OoA, 1XP participation
Outcome: Current: 4 XP, Total: 19 XPRiot spent 9 XP to advance
Outcome: Gained Unstoppable skill"Tombstone" Tyber Valencor spent 5 XP to advance
Outcome: Improved Movement"Tombstone" Tyber Valencor spent 6 XP to advance
Outcome: Gained Impressive Leadership (Lucky)Added 6 XP for "Tombstone" Tyber Valencor - Fixed previous, mistaken reduction.
Outcome: Current: 12 XP, Total: 59 XPSpent 6 XP for "Tombstone" Tyber Valencor - For Legendary Name: Lucky
Outcome: Current: 6 XP, Total: 53 XPBought Impressive Leadership for "Tombstone" Tyber Valencor (0¢)
Outcome: Credits remaining: 175¢Added 11 XP for Mr. Russ - 3XP leader OoA, 3XP champ OoA, 4XP for 2 ganger OoA, 1XP participation
Outcome: Current: 11 XP, Total: 19 XPAdded 1 XP for Ruckus - Participation
Outcome: Current: 1 XP, Total: 13 XPState Change: Ripper changed from Convalescence to Active
Outcome: Ripper is now ActiveAdded 2 XP for Ripper - 1XP rally, 1XP participation
Outcome: Current: 3 XP, Total: 3 XPAdded 1 XP for Crash - Participation
Outcome: Current: 5 XP, Total: 19 XPInjury: Crash suffered Hand Injury
Outcome: Crash was put into RecoveryInjury: Harley suffered Hobbled
Outcome: Harley was put into RecoveryAdded 3 XP for Harley - 2XP ganger OoA, 1XP participation.
Outcome: Current: 8 XP, Total: 20 XPInjury: Falco suffered Out Cold - Saved on the operating table.
Outcome: Falco was put into RecoveryAdded 1 XP for Riot - Participation
Outcome: Current: 9 XP, Total: 37 XPInjury: Riot suffered Partially Deafened
Outcome: Riot was put into ActiveInjury: Brickhouse suffered Horrid Scars
Outcome: Brickhouse was put into ActiveAdded 2 XP for Brickhouse - 1XP Injury, 1XP participation
Outcome: Current: 2 XP, Total: 16 XPAdded 12 XP for "Tombstone" Tyber Valencor - 2XP injuries, 6XP for 3 ganger OoA, 3XP champ OoA, 1XP participation.
Outcome: Current: 12 XP, Total: 53 XPDeath: Silver was killed
Outcome: Silver is permanently dead. All equipment transferred to stash.