Twisted_Scum
/
Campaign Gang
/
In the Shadows of the Rustyards
/
Genekiss Lho-Stick Inc. (Hand of reclamation)
Genestealer Cult
| R | Cr | St | W |
|---|---|---|---|
| 2220¢ | 11¢ | 0¢ | 2231¢ |
Overview
No notes added yet.
Roland Deschain - Cult Alpha (Leader)
Has the power core
Roland Deschain
Cult Alpha
(Leader)
385¢
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 3+ | 2+ | 4 | 3 | 3 | 3+ | 2 | 3+ | 5+ | 5+ | 4+ |
| Rules | Extra Arm, Gang Hierarchy (Leader), Gang Leader, Group Activation (2), Tools of the Trade | ||||||||||
| XP | 4 XP | ||||||||||
| Skills | Trick Shot, Fast Shot | ||||||||||
| Psyker | None | ||||||||||
| Gear | Mesh armour (15¢), Psychic familiar (25¢), Armoured undersuit (25¢), Hazard suit | ||||||||||
| Injuries | None | ||||||||||
| Advancements | 3 | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Choke gas grenades (0¢) | - | Sx3 | - | - | - | - | - | 5+ |
| Blast (3"), Gas, Grenade | ||||||||
| Laspistol (10¢) | 8" | 12" | +1 | - | 4 | -1 | 1 | 4+ |
| Sidearm | ||||||||
| Hotshot las pack (+20¢) | ||||||||
| Laspistol (10¢) | 8" | 12" | +1 | - | 4 | -1 | 1 | 4+ |
| Sidearm | ||||||||
| Hotshot las pack (+20¢) | ||||||||
| Laspistol (10¢) | 8" | 12" | +1 | - | 4 | -1 | 1 | 4+ |
| Sidearm | ||||||||
| Hotshot las pack (+20¢) | ||||||||
Clive - Psychic Familiar (Exotic Beast)
No notes added yet.
Clive
Psychic Familiar
(Exotic Beast)
30¢
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | - | 2 | 3 | 1 | 2+ | 1 | 7+ | 7+ | 6+ | 7+ |
| Rules | Catfall, Clamber, Omen of Fortune, Precognition | ||||||||||
| XP | 5 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | None | ||||||||||
| Injuries | None | ||||||||||
| Advancements | 1 | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| This fighter has no weapons. | ||||||||
Longsnip - Hybrid Acolyte (Champion)
No notes added yet.
Longsnip
Hybrid Acolyte
(Champion)
200¢
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4" | 3+ | 2+ | 3 | 3 | 1 | 3+ | 1 | 4+ | 5+ | 7+ | 6+ |
| Rules | Gang Hierarchy (Champion), Group Activation (1), Tools of the Trade | ||||||||||
| XP | 2 XP | ||||||||||
| Skills | Evade | ||||||||||
| Gear | Mesh armour (15¢), Hazard suit | ||||||||||
| Injuries | Eye Injury | ||||||||||
| Advancements | 2 | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Long las (20¢) | 18" | 36" | - | +1 | 4 | - | 1 | 2+ |
| Plentiful | ||||||||
| Infra-sight† (+40¢) | ||||||||
Shanks - Hybrid Acolyte (Early Gen) (Champion)
No notes added yet.
Shanks
Hybrid Acolyte (Early Gen)
(Champion)
140¢
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 2+ | 3+ | 3 | 3 | 1 | 3+ | 2 | 4+ | 5+ | 7+ | 6+ |
| Rules | Extra Arm, Gang Hierarchy (Champion), Group Activation (1) | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | Infiltrate | ||||||||||
| Gear | Armoured undersuit (25¢), Mesh armour (15¢), Psychic familiar (25¢), Hazard suit | ||||||||||
| Injuries | None | ||||||||||
| Advancements | 2 | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Autogun (15¢) | 8" | 24" | +1 | - | 3 | - | 1 | 4+ |
| Rapid Fire (1) | ||||||||
| Fighting knife (15¢) | - | E | - | - | S | -1 | 1 | - |
| Backstab, Melee | ||||||||
| Fighting knife (15¢) | - | E | - | - | S | -1 | 1 | - |
| Backstab, Melee | ||||||||
Klaus - Psychic Familiar (Exotic Beast)
No notes added yet.
Klaus
Psychic Familiar
(Exotic Beast)
0¢
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | - | 2 | 2 | 1 | 2+ | 1 | 7+ | 7+ | 6+ | 7+ |
| Rules | Catfall, Clamber, Omen of Fortune, Precognition | ||||||||||
| XP | 1 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | None | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| This fighter has no weapons. | ||||||||
Thunk - Hybrid Acolyte (Champion)
No notes added yet.
Thunk
Hybrid Acolyte
(Champion)
280¢
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4" | 3+ | 3+ | 3 | 3 | 1 | 3+ | 1 | 4+ | 5+ | 7+ | 6+ |
| Rules | Gang Hierarchy (Champion), Group Activation (1), Tools of the Trade | ||||||||||
| XP | 2 XP | ||||||||||
| Skills | Infiltrate | ||||||||||
| Gear | Mesh armour (15¢), Armoured undersuit (25¢), Photo-goggles (35¢), Psychic familiar (25¢), Hazard suit | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Grenade launcher (55¢) | ||||||||
| frag grenades | 6" | 24" | -1 | - | 3 | - | 1 | 6+ |
| Blast (3"), Knockback | ||||||||
| krak grenades | 6" | 24" | -1 | - | 6 | -2 | 2 | 6+ |
| Incendiary charges (40¢) | - | Sx3 | - | - | 3 | - | 1 | 5+ |
| Blast (5"), Blaze, Grenade | ||||||||
Chunk - Psychic Familiar (Exotic Beast)
No notes added yet.
Chunk
Psychic Familiar
(Exotic Beast)
0¢
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | - | 2 | 2 | 1 | 2+ | 1 | 7+ | 7+ | 6+ | 7+ |
| Rules | Catfall, Clamber, Omen of Fortune, Precognition | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | None | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| This fighter has no weapons. | ||||||||
Donald Thump - Aberrant (Ganger)
No notes added yet.
Donald Thump
Aberrant
(Ganger)
185¢
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4" | 3+ | 6+ | 5 | 3 | 2 | 5+ | 2 | 9+ | 3+ | 5+ | 10+ |
| Rules | None | ||||||||||
| XP | 4 XP | ||||||||||
| Skills | Unstoppable | ||||||||||
| Gear | Mesh armour (15¢), Armoured undersuit (25¢) | ||||||||||
| Injuries | Enfeebled , Hobbled | ||||||||||
| Advancements | 2 | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Choke gas grenades (0¢) | - | Sx3 | - | - | - | - | - | 5+ |
| Blast (3"), Gas, Grenade | ||||||||
| Two-handed hammer* (35¢) | - | E | - | -1 | S+1 | - | 3 | - |
| Knockback, Melee, Unwieldy | ||||||||
Five - Neophyte Hybrid (Ganger)
No notes added yet.
Five
Neophyte Hybrid
(Ganger)
155¢
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4" | 4+ | 4+ | 3 | 3 | 1 | 4+ | 1 | 7+ | 5+ | 6+ | 8+ |
| Rules | Gang Fighter (Ganger) | ||||||||||
| XP | 5 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | Mesh armour (15¢), Photo-goggles (35¢), Hazard suit | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Autogun (15¢) | 8" | 24" | +1 | - | 3 | - | 1 | 4+ |
| Rapid Fire (1) | ||||||||
| Power sword (45¢) | - | E | - | - | S+1 | -2 | 1 | - |
| Melee, Parry, Power | ||||||||
Mo. - Neophyte Hybrid (Early Gen) (Ganger)
No notes added yet.
Mo.
Neophyte Hybrid (Early Gen)
(Ganger)
275¢
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4" | 3+ | 3+ | 2 | 3 | 1 | 4+ | 1 | 8+ | 6+ | 6+ | 8+ |
| Rules | Extra Arm, Gang Fighter (Ganger) | ||||||||||
| XP | 2 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | Mesh armour (15¢), Hazard suit | ||||||||||
| Injuries | Spinal Injury , Humiliated , Partially Deafened | ||||||||||
| Advancements | 2 | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Heavy stubber* (145¢) | 20" | 40" | - | -1 | 4 | -1 | 1 | 4+ |
| Rapid Fire (2), Unwieldy | ||||||||
One - Neophyte Hybrid (Ganger)
No notes added yet.
One
Neophyte Hybrid
(Ganger)
95¢
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 6" | 4+ | 4+ | 3 | 3 | 1 | 4+ | 1 | 7+ | 5+ | 6+ | 8+ |
| Rules | Gang Fighter (Ganger) | ||||||||||
| XP | 2 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | Mesh armour (15¢), Hazard suit | ||||||||||
| Injuries | None | ||||||||||
| Advancements | 2 | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Autogun (15¢) | 8" | 24" | +1 | - | 3 | - | 1 | 4+ |
| Rapid Fire (1) | ||||||||
| Choke gas grenades (0¢) | - | Sx3 | - | - | - | - | - | 5+ |
| Blast (3"), Gas, Grenade | ||||||||
Three - Neophyte Hybrid (Ganger)
No notes added yet.
Three
Neophyte Hybrid
(Ganger)
120¢
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4" | 4+ | 3+ | 3 | 3 | 1 | 4+ | 1 | 7+ | 5+ | 6+ | 8+ |
| Rules | Gang Fighter (Ganger) | ||||||||||
| XP | 4 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | Mesh armour (15¢), Hazard suit | ||||||||||
| Injuries | None | ||||||||||
| Advancements | 1 | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Autogun (15¢) | 8" | 24" | +1 | - | 3 | - | 1 | 4+ |
| Rapid Fire (1) | ||||||||
| Chainsword (25¢) | - | E | - | +1 | S | -1 | 1 | - |
| Melee, Parry, Rending | ||||||||
Two (Fingers) - Neophyte Hybrid (Ganger)
No notes added yet.
Two (Fingers)
Neophyte Hybrid
(Ganger)
70¢
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4" | 5+ | 4+ | 3 | 3 | 1 | 4+ | 1 | 6+ | 5+ | 6+ | 8+ |
| Rules | Gang Fighter (Ganger) | ||||||||||
| XP | 3 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | Hazard suit | ||||||||||
| Injuries | Hand Injury | ||||||||||
| Advancements | 1 | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Autogun (15¢) | 8" | 24" | +1 | - | 3 | - | 1 | 4+ |
| Rapid Fire (1) | ||||||||
Dr.Gene Sealer - Rogue Doc (Hanger-on)
No notes added yet.
Dr.Gene Sealer
Rogue Doc
(Hanger-on)
50¢
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 5+ | 5+ | 2 | 3 | 1 | 4+ | 1 | 9+ | 8+ | 7+ | 5+ |
| Rules | Patch-up | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | Medicae | ||||||||||
| Gear | Medicae kit, Medi skull | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Stub gun | 6" | 12" | +2 | - | 3 | - | 1 | 4+ |
| Plentiful, Sidearm | ||||||||
Sir Tiny - Ambot (Brute)
No notes added yet.
Sir Tiny
Ambot
(Brute)
235¢
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4" | 3+ | 5+ | 5 | 5 | 3 | 5+ | 2 | 8+ | 6+ | 8+ | 9+ |
| Rules | Cranial Governors, Excavation Automata, Valuable | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | Infiltrate, Unstoppable | ||||||||||
| Gear | Carapace (light) | ||||||||||
| Injuries | None | ||||||||||
| Advancements | 1 | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Tunnelling claw | ||||||||
| melee | - | E | - | - | S | -1 | 2 | - |
| Melee | ||||||||
| ranged | 4" | 8" | - | - | 6 | -2 | 2 | 5+ |
| Melta, Scarce, Sidearm | ||||||||
| Tunnelling claw | ||||||||
| melee | - | E | - | - | S | -1 | 2 | - |
| Melee | ||||||||
| ranged | 4" | 8" | - | - | 6 | -2 | 2 | 5+ |
| Melta, Scarce, Sidearm | ||||||||